mage the level 1 Higher Archmage by Murk

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.45
AddonsItems Vault 0.9.45
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic16 (base 15)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life90/90
Mana120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower19
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.2
Crit Chance1%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save7.35
Spell Save10.5
Mental Save8.75

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Talent Command Staff is ready to use.

Ran for 7 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 4 turns (stop reason: didn't move).


Ran for 6 turns (stop reason: didn't move).


You don't see how to get there...

You don't see how to get there...


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Ran for 5 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 9 turns (stop reason: didn't move).


Ran for 7 turns (stop reason: interesting character).