Mesteme the level 3 Yeek Wyrmic by rainfodder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassWyrmic
Level / Exp3 / 82%
Sizesmall
Lifes / Deaths

Primary Stats

Strength18 (base 21)
Dexterity8 (base 10)
Constitution8 (base 13)
Magic10 (base 10)
Willpower20 (base 14)
Cunning16 (base 10)

Resources

Life-9/123
Equilibrium1
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy12
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20.2
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense1.3
Ranged Defense1.3
Fatigue3
Physical Save15.1
Spell Save10.5
Mental Save17.6

Defense: Resistances

Lightning+ 1%( 70%)
Physical 0%( 70%)
Fire+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
3/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Mesteme stops regenerating health quickly.

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Dominant Will is ready to use.
Talent Lightning Speed is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Mesteme picks up (a.):
pair of rough leather boots (0 def, 1 armour).

Mesteme picks up (a.):
linen robe of corrosion (+15%) (0 def, 0 armour).

Mesteme picks up (a.):
copper amulet.

Mesteme roars!

Mesteme hits Something for 95 physical damage.
Mesteme hits Giant brown ant for 96 physical damage.
Mesteme hits Something for 94 physical damage.
Mesteme killed Giant brown ant!

Resting starts...

Rested for 3 turns (stop reason: taken damage).

Something hits
Mesteme for 13 fire damage.

Resting starts...

Rested for 3 turns (stop reason: taken damage).

Something hits
Mesteme for 13 fire damage.

Saving game...