Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Turtle race 1.1.2This addon is home to bonus races, objects, and even a custom zone, for all your turtle pleasures. Races; Objects; Zones; Enemies; |
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Ghourtle |
| Class | Doomed |
| Level / Exp | 1 / 0% |
| Size | huge |
| Lifes / Deaths | Killed by giant white ant at level 1 on the 74th Pyre 122nd year of Ascendancy at 11:59 / 1 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 1 (base 10) |
| Constitution | 47 (base 10) |
| Magic | 1 (base 10) |
| Willpower | 12 (base 17) |
| Cunning | 15 (base 15) |
Resources
| Life | 0/238 |
| Hate | 64/100 |
| Healing Factor | 0.82134227558786 |
| Regeneration | 7.8027516180847 |
Speed
| Mental | -99% |
| Attack | -99% |
| Movement | -90% |
| Spell | -99% |
| Global | +10% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 3 |
| Accuracy | 6 |
| Crit Chance | 4% |
| APR | 12 |
| Speed | 10.00 |
Offense: Offhand
| Damage | 4 |
| Accuracy | 6 |
| Crit Chance | 4% |
| APR | 12 |
| Speed | 10.00 |
Offense: Spell
| Spellpower | 1 |
| Crit Chance | 2% |
| Speed | 10 |
Offense: Mind
| Mindpower | 16.4 |
| Crit Chance | 4% |
| Speed | 10 |
Defense: Base
| Armour (hardiness) | 100 (30%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 0 |
| Physical Save | 19.95 |
| Spell Save | 4.55 |
| Mental Save | 9.45 |
Defense: Immunities
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 100% |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Cursed / Shadows | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Punishments | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Darkness | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Force of will | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Megaturtle | 1.00 |
| 1/1 |
| 2/5 |
| 0/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Gestures | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Dark sustenance | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Mega Spiked Shell |
| talent | Call Shadows |
| talent | Gesture of Pain |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Main armor | linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In off hand | mossy mindstar (2.5-2.75 power, 12 apr, nature damage) mossy mindstar (2.5-2.75 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +1 Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| In main hand | mossy mindstar (2-2.2 power, 12 apr, mind damage) mossy mindstar (2-2.2 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.0 - 2.2 Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +1 Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Inventory
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Log
Shadows Take The Wheel hits Giant white ant for 1 physical damage.
Giant white ant hits Shadows Take The Wheel for 4 physical damage.
Giant brown mouse misses Shadows Take The Wheel.
Giant white mouse misses Shadows Take The Wheel.
Shadows Take The Wheel reflects damage back to Giant green ant!
Giant green ant hits Shadows Take The Wheel for 6 physical damage.
Shadows Take The Wheel hits Giant green ant for 1 physical damage.
Shadows Take The Wheel reflects damage back to Giant white ant!
Giant white ant hits Shadows Take The Wheel for 4 physical damage.
Shadows Take The Wheel hits Giant white ant for 1 physical damage.
Shadows Take The Wheel reflects damage back to Giant white ant!
Shadows Take The Wheel hits Giant white ant for 1 physical damage.
Giant white ant hits Shadows Take The Wheel for 4 physical damage.
Shadows Take The Wheel reflects damage back to Giant brown ant!
Shadows Take The Wheel hits Giant brown ant for 1 physical damage.
Giant brown ant hits Shadows Take The Wheel for 4 physical damage.
Shadows Take The Wheel reflects damage back to Giant brown mouse!
Shadows Take The Wheel reflects damage back to Giant white mouse!
Giant brown mouse hits Shadows Take The Wheel for 3 physical damage.
Shadows Take The Wheel hits Giant brown mouse for 1 physical damage.
Shadows Take The Wheel hits Giant white mouse for 1 physical damage.
Giant white mouse hits Shadows Take The Wheel for 3 physical damage.
Shadows Take The Wheel reflects damage back to Giant green ant!
Giant green ant hits Shadows Take The Wheel for 6 physical damage.
Shadows Take The Wheel hits Giant green ant for 1 physical damage.
Shadows Take The Wheel reflects damage back to Giant white ant!
Giant white ant hits Shadows Take The Wheel for 3 physical damage.
Shadows Take The Wheel hits Giant white ant for 1 physical damage.
Shadows Take The Wheel the level 1 ghourtle doomed was disembowelled to death by a giant white ant on level 1 of The Arena.
Giant white ant killed Shadows Take The Wheel!
