Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 | 
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! | 
| Campaign | Maj'Eyal | 
| Mode | Normal Exploration | 
| Sex | Male | 
| Race | Ghoul | 
| Class | Temporal Warden | 
| Level / Exp | 16 / 52% | 
| Size | medium | 
| Lifes / Deaths | Killed by fleshy experiment at level 1 on the 75th Pyre 122nd year of Ascendancy at 20:34/ 56 Killed by sanguine experiment at level 2 on the 77th Pyre 122nd year of Ascendancy at 22:09 Killed by skeleton warrior at level 4 on the 79th Pyre 122nd year of Ascendancy at 01:57 Killed by skeleton warrior at level 4 on the 79th Pyre 122nd year of Ascendancy at 02:17 Killed by skeleton master archer at level 4 on the 79th Pyre 122nd year of Ascendancy at 09:19 Killed by skeleton master archer at level 4 on the 79th Pyre 122nd year of Ascendancy at 09:31 Killed by skeleton master archer at level 4 on the 79th Pyre 122nd year of Ascendancy at 09:45 Killed by skeleton master archer at level 4 on the 79th Pyre 122nd year of Ascendancy at 10:12 Killed by Latta the thalore at level 4 on the 3rd Dusk 122nd year of Ascendancy at 16:15 Killed by Latta the thalore at level 4 on the 3rd Dusk 122nd year of Ascendancy at 16:44 Killed by Latta the thalore at level 4 on the 3rd Dusk 122nd year of Ascendancy at 17:05 Killed by electric eel at level 4 on the 10th Dusk 122nd year of Ascendancy at 10:54 Killed by forest troll at level 5 on the 14th Dusk 122nd year of Ascendancy at 15:15 Killed by Shax the Slimy at level 5 on the 14th Dusk 122nd year of Ascendancy at 15:39 Killed by Bill the Stone Troll at level 6 on the 15th Dusk 122nd year of Ascendancy at 09:51 Killed by skeleton warrior at level 8 on the 23rd Dusk 122nd year of Ascendancy at 09:56 Killed by venom drake at level 8 on the 23rd Dusk 122nd year of Ascendancy at 13:52 Killed by venom drake at level 8 on the 23rd Dusk 122nd year of Ascendancy at 14:06 Killed by venom drake at level 8 on the 23rd Dusk 122nd year of Ascendancy at 14:22 Killed by Spellblaze Crystal at level 9 on the 41st Dusk 122nd year of Ascendancy at 20:08 Killed by Minotaur of the Labyrinth at level 12 on the 19th Haze 122nd year of Ascendancy at 16:24 Killed by Betyseba the minotaur at level 12 on the 19th Haze 122nd year of Ascendancy at 22:37 Killed by Salada the thief at level 12 on the 20th Haze 122nd year of Ascendancy at 02:46 Killed by Emitira the giant green ant at level 12 on the 23rd Haze 122nd year of Ascendancy at 20:40 Killed by devourer at level 14 on the 27th Haze 122nd year of Ascendancy at 16:12 Killed by bloated horror at level 14 on the 27th Haze 122nd year of Ascendancy at 19:42 Killed by bloated horror at level 14 on the 27th Haze 122nd year of Ascendancy at 21:01 Killed by oozing horror at level 14 on the 27th Haze 122nd year of Ascendancy at 22:21 Killed by Weirdling Beast at level 14 on the 28th Haze 122nd year of Ascendancy at 12:53 Killed by Weirdling Beast at level 14 on the 28th Haze 122nd year of Ascendancy at 13:18 Killed by Weirdling Beast at level 14 on the 28th Haze 122nd year of Ascendancy at 14:20 Killed by Weirdling Beast at level 14 on the 28th Haze 122nd year of Ascendancy at 14:46 Killed by Azilas the shalore at level 15 on the 31st Haze 122nd year of Ascendancy at 05:52 Killed by ultimate gwelgoroth at level 15 on the 32nd Haze 122nd year of Ascendancy at 05:39 Killed by greater gwelgoroth at level 15 on the 32nd Haze 122nd year of Ascendancy at 05:52 Killed by ultimate gwelgoroth at level 15 on the 32nd Haze 122nd year of Ascendancy at 06:05 Killed by venom drake hatchling at level 15 on the 43rd Haze 122nd year of Ascendancy at 05:19 Killed by fire drake hatchling at level 15 on the 43rd Haze 122nd year of Ascendancy at 12:55 Killed by orc berserker at level 15 on the 44th Haze 122nd year of Ascendancy at 09:34 Killed by fire drake hatchling at level 15 on the 44th Haze 122nd year of Ascendancy at 11:37 Killed by snow giant at level 15 on the 45th Haze 122nd year of Ascendancy at 05:45 Killed by Betharin the skeleton warrior at level 16 on the 45th Haze 122nd year of Ascendancy at 07:52 Killed by snow giant boulder thrower at level 16 on the 45th Haze 122nd year of Ascendancy at 08:44 Killed by snow giant thunderer at level 16 on the 45th Haze 122nd year of Ascendancy at 09:08 Killed by snow giant boulder thrower at level 16 on the 45th Haze 122nd year of Ascendancy at 09:28 Killed by snow giant thunderer at level 16 on the 45th Haze 122nd year of Ascendancy at 17:00 Killed by snow giant thunderer at level 16 on the 46th Haze 122nd year of Ascendancy at 10:21 Killed by fire drake hatchling at level 16 on the 46th Haze 122nd year of Ascendancy at 10:46 Killed by Lorrel the halfling at level 16 on the 50th Haze 122nd year of Ascendancy at 19:27 Killed by Ianin the halfling at level 16 on the 50th Haze 122nd year of Ascendancy at 23:49 Killed by Bijantri the halfling at level 16 on the 51st Haze 122nd year of Ascendancy at 00:23 Killed by Mpaan the halfling at level 16 on the 51st Haze 122nd year of Ascendancy at 00:51 Killed by Lorwi the halfling at level 16 on the 54th Haze 122nd year of Ascendancy at 06:32 Killed by Lorwi the halfling at level 16 on the 54th Haze 122nd year of Ascendancy at 06:49 Killed by fire drake at level 16 on the 54th Haze 122nd year of Ascendancy at 07:07 Killed by fire drake at level 16 on the 54th Haze 122nd year of Ascendancy at 07:21 | 
Primary Stats
| Strength | 31 (base 24) | 
| Dexterity | 21 (base 15) | 
| Constitution | 24 (base 14) | 
| Magic | 52 (base 42) | 
| Willpower | 14 (base 12) | 
| Cunning | 10 (base 10) | 
Resources
| Life | 384/490 | 
| Positive | 40/95 | 
| Paradox | 310 | 
| Healing Factor | 1.4 | 
| Regeneration | 2.17 | 
Speed
| Mental | -7.7715611723761E-13% | 
| Attack | -7.7715611723761E-13% | 
| Movement | +59.729022714359% | 
| Spell | -7.7715611723761E-13% | 
| Global | +80% | 
Vision
| Sight | 10 | 
| Lite | 5 | 
| Infravision | 1 | 
| ESP Range | 10 | 
| ESP Kinds | demon/minor, demon/major | 
Offense: Mainhand
| Damage | 53 | 
| Accuracy | 30 | 
| Crit Chance | 12% | 
| APR | 9 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 21 | 
| Accuracy | 30 | 
| Crit Chance | 12% | 
| APR | 15 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 39 | 
| Crit Chance | 1% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 18 | 
| Crit Chance | 1% | 
| Speed | 1 | 
Defense: Base
| Armour (hardiness) | 29.92 (81.030927835052%) | 
| Defense | 23 | 
| Ranged Defense | 24 | 
| Fatigue | 29 | 
| Physical Save | 19 | 
| Spell Save | 21 | 
| Mental Save | 24 | 
Defense: Resistances
| All | 0%( 70%) | 
Defense: Immunities
| Stun Resistance | 96% | 
| Confusion Resistance | 22% | 
| Fear Resistance | 100% | 
| Poison Resistance | 80% | 
| Silence Resistance | 100% | 
| Bleed Resistance | 100% | 
| Disarm Resistance | 54% | 
| Pinning Resistance | 29% | 
| Instadeath Resistance | 100% | 
| Knockback Resistance | 51% | 
Inscriptions (2/3)
| Runes | Effective talent level: 1.0Rune: Heat Beam Use mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 40.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. | 
| Runes | Effective talent level: 1.0Rune: Shielding Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. | 
Class Talents
| Chronomancy / Bow Threading | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Speed Control | 1.30 | 
| 
 | 2/5 | 
| 
 | 2/5 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| Chronomancy / Spacetime Folding | 1.30 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Temporal Combat | 1.30 | 
| 
 | 4/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Temporal Guardian | 1.30 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Blade Threading | 1.30 | 
| 
 | 2/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
Generic Talents
| Chronomancy / Chronomancy | 1.30 | 
| 
 | 2/5 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| Undead / Ghoul | 1.10 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Celestial / Light | 0.80 | 
| 
 | 2/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Chronomancy / Spacetime Weaving | 1.30 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat training | 1.30 | 
| 
 | 0/5 | 
| 
 | 3/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Effects
| beneficial effect | The target is under the effect of the cloak of deception, making it look human.Cloak of Deception | 
| beneficial effect | The target is moving is 60% faster.3 Celerity | 
Quests
| You met a novice mage who was tasked to collect an arcane powered artifact.An apprentice task He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done | 
| Anne Buryset has asked you to find the Aporia Fold Lys, somewhere in the old forest.Aporia Fold Lys You only have 0 minutes and 0 seconds to find it! | active | 
| You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire.Escort: lost anorithil (level 3 of Trollmire) As a reward you gained talent category Celestial / Light (at mastery 0.80). | done | 
| You failed to protect the repented thief from death by giant eel.Escort: repented thief (level 2 of Trollmire) | failed | 
| You successfully escorted the temporal explorer to the recall portal on level 2 of Ruins of Kor'Pul.Escort: temporal explorer (level 2 of Ruins of Kor'Pul) As a reward you improved Magic by +2. | done | 
| You failed to protect the worried loremaster from death by giant blue ant.Escort: worried loremaster (level 3 of Old Forest) | failed | 
| You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire.Hidden treasure It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done | 
| It is time to explore some new places -- dark, forgotten and dangerous ones.Into the darkness The Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active | 
| You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center.Sher'Tul Fortress With one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. The fortress's current energy level is: 12. | active | 
| As you approached Derth you saw a huge dark cloud over the small town.Storming the city When you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active | 
| Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid.The Brotherhood of Alchemists Stire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed chunk of ghoul flesh. * You've found the needed orc heart. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed green worm. * You've found the needed bear paw. * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' | active | 
| You have met what seems to be a future version of yourself.The Way We Weren't You were killed by your future self, and thus this event never occured. | done | 
| You have been resurrected as an undead by some dark powers.The rotting stench of the dead However, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done | 
Equipment
| On feet | undeterred pair of iron boots of uncanny dodging (2 def, 3 armour)undeterred pair of iron boots of uncanny dodging (2 def, 3 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +2 (+1 eff.) Ranged Defense: +3 (+2 eff.) Fatigue: +2% Silence immunity: +22% Confusion immunity: +22% Stun/Freeze immunity: +24% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. | 
| Light source | Summertide PhialSummertide Phial Infused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (58 power, based on Willpower), costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. | 
| On head | miner's iron helm of dexterity (+2) (0 def, 5 armour)miner's iron helm of dexterity (+2) (0 def, 5 armour) Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +2 Dex Infravision radius: +1 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. | 
| On hands | restful dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour)restful dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour) Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Accuracy: +12 (+6 eff.) Armour: +2 Changes stats: +3 Dex Life regen: +1.30 Stamina each turn: +0.50 Maximum stamina: +18.00 Metal gloves protecting the hands up to the middle of the lower arm. | 
| Tool | Tooth of the Mouth (dig speed 12 turns)Tooth of the Mouth (dig speed 12 turns) Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. | 
| On fingers | Urudezor the stralite ringUrudezor the stralite ring Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Changes resistances penetration: +15% mind Grants telepathy: Demon/Minor Demon/Major Mental save: +20 (+10 eff.) Silence immunity: +54% Disarm immunity: +32% Pinning immunity: +29% Knockback immunity: +31% Mana each turn: +0.28 Maximum life: +28.00 Spellpower: +2 (+1 eff.) Rings can have magical properties. | 
| On fingers | rogue's gold ring of arcana(+0.10/turn)rogue's gold ring of arcana(+0.10/turn) Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +2 Cun Silence immunity: +28% Mana each turn: +0.10 Rings can have magical properties. | 
| Around neck | copper amulet of magic (+3)copper amulet of magic (+3) Powered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Mag Amulets can have magical properties. | 
| In main hand | Skullcleaver (20-28 power, 4 apr)Skullcleaver (20-28 power, 4 apr) Requires: - Magic 18 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / waraxe ; tier 1 Base power: 20.0 - 28.0 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +12.0% Attack speed: 100% When this weapon hits: Greater Weapon Focus (10% chance level 2). Lifesteal (this weapon only): +10% Damage conversion: 25% blight When wielded/worn: Changes damage: +8% blight A small but sharp axe, with a handle made of polished bone. The blade has chopped through the skulls of many, and has been stained a deep crimson. | 
| Around waist | Girdle of the Calm WatersGirdle of the Calm Waters Infused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. | 
| In off hand | Spellblaze Shard (20-26 power, 10 apr)Spellblaze Shard (20-26 power, 10 apr) Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Dex, 45% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage (Melee): +10 blight / +10 fire burn Burst (radius 2) on crit: +20 infective blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. | 
| Cloak | Cloak of DeceptionCloak of Deception Powered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+2 eff.) Spellpower: +5 (+2 eff.) Mindpower: +5 (+3 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. | 
| Main armor | radiant steel plate armour of the dragon (4 def, 9 armour)radiant steel plate armour of the dragon (4 def, 9 armour) Requires: - Strength 28 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+2 eff.) Fatigue: +22% Damage when hit (Melee): 4 light Changes stats: +1 Str / +1 Wil / +2 Con Changes resistances: +5% acid / +5% physical / +12% darkness / +17% blight / +5% cold / +7% lightning / +6% fire Talent cooldown: Rush (-5 turns) Disarm immunity: +22% Stun/Freeze immunity: +22% Knockback immunity: +20% Light radius: +1 A suit of armour made of metal plates. | 
Inventory
| Destala's Scales (10 def, 0 armour)Destala's Scales (10 def, 0 armour) Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun Changes resistances penetration: +10% acid Changes damage: +15% acid Talent mastery: +0.20 Wild-gift / Venom drake aspect Mindpower: +6 (+4 eff.) Talent on hit(nature): Acidic Spray (10% chance level 2). It can be used to activate talent Dissolve (costing 20 power out of 20/20) : Effective talent level: 2.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You strike the enemy with a rain of fast, acidic blows. You strike four times for pure acid damage. Every blow does 42% damage. Every two talent levels, one of your strikes becomes blinding acid instead of normal acid, blinding the target 25% of the time if it hits. Each point in acid drake talents also increases your acid resistance by 1%. This cloak is made from the scales of an infamous Venom Drake that terrorized the country side towards the end of the Age of Dusk. It was slain by a party led by Kestin Highfin, who had this cloak fashioned personally. | 
| Duskravager (1 def, 0 armour)Duskravager (1 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +4 Defense: +1 (+0 eff.) Effects on melee hit: * 15% chance to daze Changes stats: +2 Cun / +2 Dex Changes resistances: +3% darkness Changes resistances penetration: +5% lightning Changes damage: +12% darkness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. | 
| steel plate armour of Eyal (4 def, 9 armour)steel plate armour of Eyal (4 def, 9 armour) Requires: - Strength 28 - Talent Armour Training (level 3) Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+2 eff.) Fatigue: +22% Life regen: +1.00 Maximum life: +40.00 Healing mod.: +12% A suit of armour made of metal plates. | 
| agateagate 0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. | 
| 2 aquamarine2 aquamarine 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
| opalopal 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
| 2 topaz2 topaz 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. | 
| Rod of Recall (1/1)Rod of Recall (1/1) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
| Transmogrification ChestTransmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
Achievements
 Exterminator (Exploration mode)
			Killed 1000 creatures.
			Exterminator (Exploration mode)
			Killed 1000 creatures.By Zerurorain the Ghoul Temporal Warden level 16
45th Haze 122nd year of Ascendancy at 08:59 see stats
 Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
			Home sweet home (Exploration mode)
			Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Zerurorain the Ghoul Temporal Warden level 15
28th Haze 122nd year of Ascendancy at 17:53 see stats
 Impossible Death (Exploration mode)
			Got killed by your future self.
			Impossible Death (Exploration mode)
			Got killed by your future self.By Zerurorain the Ghoul Temporal Warden level 15
45th Haze 122nd year of Ascendancy at 06:01 see stats
 Level 10 (Exploration mode)
			Got a character to level 10.
			Level 10 (Exploration mode)
			Got a character to level 10.By Zerurorain the Ghoul Temporal Warden level 10
41st Dusk 122nd year of Ascendancy at 20:19 see stats
 That was close (Exploration mode)
			Killed your target while having only 1 life left.
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By Zerurorain the Ghoul Temporal Warden level 15
44th Haze 122nd year of Ascendancy at 11:37 see stats
 The secret city (Exploration mode)
			Discovered the truth about mages.
			The secret city (Exploration mode)
			Discovered the truth about mages.By Zerurorain the Ghoul Temporal Warden level 9
28th Dusk 122nd year of Ascendancy at 04:32 see stats
 Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.
			Treasure Hunter (Exploration mode)
			Amassed 1000 gold pieces.By Zerurorain the Ghoul Temporal Warden level 16
50th Haze 122nd year of Ascendancy at 20:50 see stats
Log
Zerurorain casts Dimensional Step.
There is a portal back here (press '' or right click to use).
Zerurorain emerges from a space-time rift!
You cannot go into the wilds with the following effects: Burning, Off-balance
You cannot go into the wilds with the following effects: Burning, Off-balance
You cannot go into the wilds with the following effects: Burning, Off-balance
You cannot go into the wilds with the following effects: Burning, Off-balance
You cannot go into the wilds with the following effects: Burning, Off-balance
You cannot go into the wilds with the following effects: Burning, Off-balance
An illusion appears around Zerurorain making him appear human.
Zerurorain wears (replacing Duskravager (1 def, 0 armour)): Cloak of Deception.
Burning from Pyromancer hits Zerurorain for 32 fire damage.
Burning from Pyromancer hits Pyromancer for 21 fire damage.
Burning from Pyromancer hits Zerurorain for 38 fire damage.
Burning from Pyromancer hits Pyromancer for 21 fire damage.
Zerurorain stops burning.
Pyromancer stops burning.
Talent Dimensional Step is ready to use.
Quest 'Storming the city' status updated! (Press 'j' to see the quest log)
Splash screen unlocked: Archmage Linaniil
Saving game...
Saving done.
There is a next level here (press '' or right click to use).
There is a previous level here (press '' or right click to use).
