Mncer the level 3 Shalore Necromancer by strego

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassNecromancer
Level / Exp3 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower20 (base 13)
Cunning12 (base 11)

Resources

Life-1/104
Mana152/164
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth8
See Invisible6

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance5%
Speed1

Offense: Mind

Mindpower20.4
Crit Chance5%
Speed1

Offense: Damage Bonus

Mind+5%
Physical+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense1.35
Ranged Defense1.35
Fatigue1
Physical Save6.3
Spell Save14
Mental Save23.6

Defense: Resistances

Cold+ 17%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

On feet
Around neck
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Mncer casts Invoke Darkness.

Mncer's Invoke Darkness hits King cobra for
78 darkness damage.
Mncer's Invoke Darkness killed King cobra!

Resting starts...

Talent Chill of the Tomb is ready to use.
Talent Invoke Darkness is ready to use.
Rested for 12 turns (stop reason: hostile spotted to the west (blue crystal)).


Mncer casts Invoke Darkness.

Mncer's Invoke Darkness hits Blue crystal for
78 darkness damage.
Mncer's Invoke Darkness killed Blue crystal!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


Spellblaze Crystal casts Elemental Bolt!

Ran for 3 turns (stop reason: hostile spotted to the north (Spellblaze Crystal)).


Mncer casts Invoke Darkness.

Mncer's Invoke Darkness hits Spellblaze Crystal for
76 darkness damage.
Spellblaze Crystal's Elemental bolt hits
Mncer for 78 light damage.
Spellblaze Crystal casts Flame.

Mncer is on fire!

Spellblaze Crystal's Flame hits
Mncer for 20 fire damage.
Saving done.

Saving done.

Saving game...