Sky the level 8 Cornac Berserker by Skysoldier

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp8 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 30)
Dexterity13 (base 11)
Constitution21 (base 19)
Magic10 (base 10)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life275/275
Stamina101/101
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage57
Accuracy26
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)22.92 (81.030927835052%)
Defense6.05
Ranged Defense6.05
Fatigue3
Physical Save17.85
Spell Save7
Mental Save8.05

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
5/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
1/5
3/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On hands
On feet
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By Sky the Cornac Berserker level 7
79th Pyre 122nd year of Ascendancy at 03:57
see stats

Log

Resting starts...
Rested for 33 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
bright elm wand of clairvoyance [power 9] (6 cooldown).
You gain 1.39 gold from the transmogrification of
shocking iron shield (4 def, 2 armour, 20 block).
You gain 1.85 gold from the transmogrification of
acidic iron waraxe of projection (13-18.2 power, 2 apr).
You gain 1.92 gold from the transmogrification of
nature's mossy mindstar of life (2.5-2.75 power, 12 apr, mind damage).
You gain 0.92 gold from the transmogrification of
arcing iron mace (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11.7 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (11-16.5 power, 1 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 28; turns 4; dispells darkness).
You gain 1.98 gold from the transmogrification of
insidious poison infusion of the sneak (14 nature damage, 22% healing reduction).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Sky deactivates Berserker Rage.