elf the level 1 Yeek Necromancer by flyingshoe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNightmare Adventure
SexFemale
RaceYeek
ClassNecromancer
Level / Exp1 / 87%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic18 (base 18)
Willpower19 (base 13)
Cunning15 (base 11)

Resources

Life-52/70
Mana79/105
Soul9/10
Healing Factor0.95714285714286
Regeneration0.23928571428571

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save12
Mental Save11

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.70
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

done
active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By elf the Yeek Necromancer level 1
74th Pyre 122nd year of Ascendancy at 15:13
see stats

Log

Elf uses Dominant Will.
Talent Infusion: Regeneration is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Elf uses Infusion: Wild.

Elf lessens the pain.

Elf casts Chill of the Tomb.

Elf casts Invoke Darkness.

Elf's spell attains critical power!
Elf's Chill of the Tomb hits Something for
78 cold damage.
Elf picks up (b.):
polar rough leather gloves (0 def, 1 armour).
Talent Invoke Darkness is ready to use.
Elf feels pain again.

Talent Chill of the Tomb is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Infusion: Wild is ready to use.
Tempest casts Shock.

Ran for 11 turns (stop reason: taken damage).

Tempest's Shock hits
elf for 104 lightning damage.
Elf shrugs off the effect 'Dazed'!
Elf uses Infusion: Wild.

Elf is cured!

Elf lessens the pain.

Elf casts Rune: Manasurge.

Elf starts to surge mana.

Tempest fires a bolt of
lightning energy from his elm starstaff!
Tempest's lightning bolt hits
elf for 9 lightning damage.
Elf casts Chill of the Tomb.

Something
tests the defenses of elf.
Saving game...