Tuminure the level 8 Higher Necromancer by tuminure

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp8 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity15 (base 10)
Constitution11 (base 11)
Magic36 (base 32)
Willpower20 (base 19)
Cunning12 (base 11)

Resources

Life-154/163
Mana145/159
Souls6/10
Healing Factor0.9
Regeneration13.725

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1
See Stealth6
See Invisible5

Offense: Mainhand

Damage17
Accuracy13
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.8
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+10%

Offense: Damage Penetration

Darkness+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense1.75
Ranged Defense1.75
Fatigue1
Physical Save7.7
Spell Save22.8
Mental Save14.2

Defense: Resistances

Mind+ 17%( 70%)
Light+ 17%( 70%)
Fire+ 17%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance43%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
1/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
0/5
0/5
0/5
Race / Higher1.00
5/5
1/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

active
done
active
active

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

That was close (Nightmare difficulty) Killed your target while having only 1 life left.
By Tuminure the Higher Necromancer level 8
7th Mirth 122nd year of Ascendancy at 01:42
see stats

Log

Rogue hits Tuminure for 16 physical, 4 nature, 2 nature, 6 temporal, 9 physical damage (total 35.93).
Shadowblade hits armoured skeleton warrior for 0 physical, 0 darkness, 0 physical, 0 darkness damage (total 0.00).
Bandit lord hits Tuminure for 2 mind, 12 physical, 6 mind, 10 physical, 6 darkness damage (total 34.05).
Bandit hits skeleton master archer for 11 physical, 5 blight, 9 physical, 7 fire damage (total 30.77).
Bandit hits armoured skeleton warrior for 0 fire damage.
Rogue hits Tuminure for 2 nature damage.
Skeleton master archer uses Reload.

Armoured skeleton warrior uses Block.


Assassin Lord hits Tuminure for 20 physical, 5 nature, 4 darkness, 6 temporal, 10 physical, 6 acid, 6 temporal damage (total 56.44).
Tuminure uses Infusion: Wild.

Tuminure is no longer poisoned.

Tuminure is cured!

Tuminure lessens the pain.

Tuminure uses Gift of the Highborn.

Tuminure starts regenerating health quickly.

Tuminure fires a bolt from cruel elm vilestaff of projection!

Shadowblade hits armoured skeleton warrior for 0 physical, 0 darkness, 0 physical, 0 darkness damage (total 0.00).
Armoured skeleton warrior hits bandit for 10 lightning, 11 physical damage (total 20.14).
Armoured skeleton warrior hits shadowblade for 10 lightning, 11 physical, 10 lightning, 11 physical damage (total 42.00).
Bandit hits armoured skeleton warrior for 0 physical damage.
Tuminure hits bandit for 20 fire damage.
Bandit performs a critical strike!
Tuminure is poisoned!

Thief performs a critical strike!
Bandit lord uses Highborn's Bloom.

Tuminure resists the mind attack!

Bandit performs a critical strike!
Bandit performs a critical strike!
Saving game...