Argle the level 16 Ogre Doombringer by Azath

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassDoombringer
Level / Exp16 / 72%
Sizebig
Lifes / Deaths

Primary Stats

Strength48 (base 39)
Dexterity9 (base 10)
Constitution23 (base 12)
Magic39 (base 35)
Willpower14 (base 10)
Cunning23 (base 11)

Resources

Life522/522
Positive27/95
Stamina155/155
Vim78/78
Healing Factor1.41
Regeneration1.4805

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+108.3634581897%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage86
Accuracy33
Crit Chance15%
APR6
Speed1.00

Offense: Spell

Spellpower33
Crit Chance4%
Speed1

Offense: Mind

Mindpower21.5
Crit Chance5%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)40.56 (88.454810495627%)
Defense12.65
Ranged Defense12.65
Fatigue30
Physical Save31.425
Spell Save27.275
Mental Save22.475

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance29%

Inscriptions (4/4)

Runes
Infusions
Infusions
Runes

Class Talents

Corruption / Torture1.30
1/5
3/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
1/5
2/5
1/5
Corruption / Heart of Fire1.20
1/5
2/5
1/5
1/5
Corruption / Brutality1.30
3/5
1/5
4/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
2/5
1/5
0/5
Race / Ogre1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.30
1/5
0/5
1/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
4/5
3/5
4/5
0/5

Effects

talent

Quests

done
done
done
failed
done
failed
done
done
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Argle the Ogre Doombringer level 13
39th Dusk 122nd year of Ascendancy at 14:33
see stats
Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Argle the Ogre Doombringer level 5
77th Pyre 122nd year of Ascendancy at 07:10
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Argle the Ogre Doombringer level 10
3rd Summertide 122nd year of Ascendancy at 17:12
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Argle the Ogre Doombringer level 7
4th Mirth 122nd year of Ascendancy at 22:46
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Argle the Ogre Doombringer level 10
17th Dusk 122nd year of Ascendancy at 18:44
see stats

Log


Resting starts...

Talent Burning Sacrifice is ready to use.
Talent Incinerating Blows is ready to use.
Argle's is no longer blazing.

Rested for 18 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

The unstable sand tunnel collapses!

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 7.03 gold from the transmogrification of
cashmere wizard hat 'Silarinne' (2 def, 0 armour).
You gain 0.65 gold from the transmogrification of
woollen robe of blight (+10%) (0 def, 0 armour).
You gain 0.76 gold from the transmogrification of
resilient cashmere cloak (2 def, 0 armour).
You gain 1.88 gold from the transmogrification of
insidious steel waraxe (14-19.6 power, 3 apr).
You gain 2.81 gold from the transmogrification of
earthen ash vilestaff of fate (15-18 power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel greatsword (24.5-39.2 power, 2 apr).
You gain 1.98 gold from the transmogrification of
insidious poison infusion of the duelist (12 nature damage, 27% healing reduction).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Argle deactivates Flame of Urh'Rok.