Haru the level 8 Cornac Bulwark by aystome

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassBulwark
Level / Exp8 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 27)
Dexterity17 (base 15)
Constitution12 (base 12)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life231/231
Stamina101/101
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage27
Accuracy28
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Physical-20%

Defense: Base

Armour (hardiness)36.545336916221 (63.098591549296%)
Defense23.737096259583
Ranged Defense25.737096259583
Fatigue19
Physical Save13.65
Spell Save7
Mental Save7

Defense: Resistances

Lightning+ 25%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Blight+ 11%( 70%)
All 0%( 70%)
Fire+ 15%( 70%)
Nature+ 11%( 70%)

Defense: Immunities

Stun Resistance57%
Instadeath Resistance100%
Knockback Resistance57%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Conditioning1.30
0/5
0/5
1/5
0/5
Technique / Combat training1.30
0/5
2/5
2/5
2/5
0/5

Effects

talent

Quests

done
done
done
done
active

Equipment

Tool
On fingers
Around waist
In main hand
On feet
Light source
Main armor
In off hand

Inventory

Achievements

Log

Haru hits Green mold for 29 physical damage.
Haru killed Green mold!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Haru picks up (g.):
iron mace (7-9.8 power, 2 apr).
Haru picks up (i.):
iron helm (0 def, 3 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 51 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.29 gold from the transmogrification of
elm starstaff of might (10-12 power, 2 apr, temporal damage).
You gain 0.25 gold from the transmogrification of
iron mace (7-9.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (7-9.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (6-8.4 power, 2 apr).
You gain 1.61 gold from the transmogrification of
arcing iron longsword of crippling (7-9.8 power, 2 apr).
You gain 2.87 gold from the transmogrification of
balanced iron greatsword of erosion (10.5-16.8 power, 1 apr).
You gain 0.87 gold from the transmogrification of
iron greatmaul of crippling (14.5-21.75 power, 1 apr).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...