Hatetank the level 6 Cornac Cursed by cittidude2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassCursed
Level / Exp6 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 24)
Dexterity10 (base 10)
Constitution13 (base 11)
Magic12 (base 10)
Willpower24 (base 19)
Cunning12 (base 10)

Resources

Life194/194
Hate48/100
Healing Factor0.76602105625169
Regeneration0.95752632031462

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage44
Accuracy25
Crit Chance2%
APR7
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11.335093952971 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue10
Physical Save17
Spell Save12
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Strife1.30
1/5
0/5
0/5
0/5
Cursed / Slaughter1.30
3/5
1/5
0/5
0/5
Cursed / Endless hunt1.30
0/5
0/5
0/5
0/5
Cursed / Gloom1.30
4/5
0/5
0/5
0/5
Cursed / Rampage1.00
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
1/5
0/5
0/5
Cursed / Cursed form1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
2/5
2/5
0/5

Effects

talent
beneficial effect

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source

Inventory

Achievements

Log

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


You gain 0.88 gold from the transmogrification of
arcing quiver of elm arrows (22/22, 111% power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (Misfortune) (112% power, 1 apr).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 4; dispels darkness).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Hatetank deactivates Gloom.