Dr Weird the level 7 Cornac Alchemist by cittidude2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp7 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution14 (base 14)
Magic33 (base 30)
Willpower21 (base 16)
Cunning10 (base 10)

Resources

Life192/192
Mana167/167
Positive51/68
Healing Factor1.0326086956521
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage12
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense18
Ranged Defense18
Fatigue1
Physical Save20
Spell Save26
Mental Save24

Defense: Immunities

Disarm Resistance22%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
2/5
0/5
0/5
Spell / Fire alchemy1.30
3/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Main armor
Cloak
In main hand

Inventory

Achievements

Log

Dr Weird casts Refit Golem.
Refitting starts...

Talent Healing Light is ready to use.
Talent Infusion: Regeneration is ready to use.
Refitted for 21 turns.

Welcome to level 7 [Golem (servant of Dr Weird)].
Golem (servant of Dr Weird) has 4 stat point(s), 1 class talent point(s) to spend. Select golem (servant of Dr Weird) in the party list and press G to use them.

Golem (servant of Dr Weird)'s armour is more intact.


Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


Character control switched to golem (servant of Dr Weird).

Character control switched to Dr Weird.
Talent Refit Golem is ready to use.

Dr Weird deactivates Frost Infusion.

Dr Weird activates Frost Infusion.

Space around you starts to dissolve...


Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 30 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Dr Weird deactivates Frost Infusion.