Evil the level 5 Higher Doombringer by cittidude2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp5 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 20)
Dexterity14 (base 10)
Constitution14 (base 14)
Magic16 (base 15)
Willpower15 (base 14)
Cunning11 (base 11)

Resources

Life202/202
Stamina124/124
Vim116/116
Healing Factor1
Regeneration3.6675469764853

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage34
Accuracy24
Crit Chance12%
APR6
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower14.9
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)7.73 (48.103448275862%)
Defense3.4
Ranged Defense3.4
Fatigue12
Physical Save12.25
Spell Save10.85
Mental Save20.05

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance43%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
2/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Corruption / Oppression1.20
3/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

Tool
On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Evil the Higher Doombringer level 5
79th Pyre 122nd year of Ascendancy at 15:15
see stats

Log

Evil hits Cold drake hatchling for 4 nature damage.
Burning from Red crystal hits
Evil for 11 fire damage.

Evil picks up (b.):
iron battleaxe (13-19.5 power, 1 apr).
Burning from Red crystal hits
Evil for 11 fire damage.

Evil uses Infusion: Regeneration.

Evil starts regenerating health quickly.

Something hits
Evil for 11 fire damage.
Black bear hits Evil for 16 physical damage.
Evil hits Black bear for 3 nature damage.

Cold drake hatchling hits Evil for 25 physical damage.
Evil hits Cold drake hatchling for 4 nature damage.
Evil stops burning.

Something hits
Evil for 33 fire damage.
Evil the level 5 higher doombringer was fried to death by a red crystal on level 2 of Scintillating Caves.
You have no more lives left.
Evil stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Evil!
Resting starts...

Talent Infusion: Regeneration is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Saving done.


Saving game...