Reat the level 22 Higher Archmage by reat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp22 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity20 (base 10)
Constitution15 (base 10)
Magic54 (base 50)
Willpower50 (base 44)
Cunning22 (base 11)

Resources

Life468/468
Mana407/407
Healing Factor1.0405405405406
Regeneration0.26013513513515

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision1
See Invisible3
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage23
Accuracy20
Crit Chance7%
APR11
Speed1.00

Offense: Spell

Spellpower41
Crit Chance23%
Speed1

Offense: Mind

Mindpower31
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+17%
Nature+14%
Temporal+8%
Darkness+33%
Lightning+3%
Fire+43%
All0%

Offense: Damage Penetration

Blight+10%
Lightning+15%
Darkness+10%
Temporal+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save30
Spell Save50
Mental Save40

Defense: Resistances

Acid+ 34%( 70%)
Arcane+ 32%( 70%)
Cold+ 14%( 70%)
All+ 9%( 70%)
Lightning+ 14%( 70%)
Temporal+ 16%( 70%)
Darkness+ 38%( 70%)
Fire+ 55%( 70%)
Nature+ 28%( 70%)

Defense: Immunities

Disarm Resistance32%
Pinning Resistance22%
Blind Resistance10%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
2/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Wildfire1.30
5/5
1/5
2/5
0/5
Spell / Air1.43
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
1/5
1/5
Spell / Divination1.30
4/5
0/5
1/5
0/5
Race / Higher1.00
1/5
1/5
5/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5

Effects

talent
detrimental effect

Quests

done
active
done
done
done
done
done
active
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Reat the Higher Archmage level 10
6th Flare 122nd year of Ascendancy at 00:57
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Reat the Higher Archmage level 21
52nd Haze 122nd year of Ascendancy at 19:16
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Reat the Higher Archmage level 10
2nd Mirth 122nd year of Ascendancy at 21:14
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Reat the Higher Archmage level 20
48th Haze 122nd year of Ascendancy at 16:08
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Reat the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 08:16
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Reat the Higher Archmage level 18
28th Haze 122nd year of Ascendancy at 04:23
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Reat the Higher Archmage level 20
50th Haze 122nd year of Ascendancy at 10:21
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Reat the Higher Archmage level 6
77th Pyre 122nd year of Ascendancy at 01:55
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Reat the Higher Archmage level 19
39th Haze 122nd year of Ascendancy at 12:30
see stats
Utterly Destroyed (Nightmare (Adventure) difficulty) Died on the Eidolon Plane.
By Reat the Higher Archmage level 22
57th Haze 122nd year of Ascendancy at 07:44
see stats

Log

Reat the level 22 higher archmage was frozen to death by Weirdling Beast and slowly consumed on level 1 of Yiilkgur, the Sher'Tul Fortress.
Weirdling Beast killed Reat!
Reat uses
steel torque of clear mind!
You have 3 life(s) left.
The fabric of time around Reat returns to normal.

Reat is no longer surging arcane power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Saving done.

Talent Flame is ready to use.
Talent Born into Magic is ready to use.
Talent Manathrust is ready to use.

Resting starts...

Talent Blastwave is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Rune: Manasurge is ready to use.
Talent Flameshock is ready to use.
Reat casts
Vision.
Reat activates
Shielding.
Talent Rune: Reflection Shield is ready to use.
Talent Temporal Shield is ready to use.
Talent Displacement Shield is ready to use.
Talent Wrath of the Highborn is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Personal New Achievement: Utterly Destroyed (Nightmare (Adventure) difficulty)!
Reat deactivates
Shielding.