Orchid the level 6 Halfling Rogue by TheRani

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassRogue
Level / Exp6 / 36%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity23 (base 20)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning28 (base 24)

Resources

Life176/176
Stamina105/105
Psi100/100
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth34.04594975701
See Invisible36.04594975701

Offense: Mainhand

Damage17
Accuracy42
Crit Chance14%
APR1
Speed0.80

Offense: Offhand

Damage7
Accuracy42
Crit Chance10%
APR25
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower20
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)8 (38.536585365854%)
Defense25
Ranged Defense26
Fatigue0.66944655041698
Physical Save8
Spell Save7
Mental Save19

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
3/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
5/5
1/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

On feet
Quiver
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You pickup 0.80 gold pieces.
Orchid picks up (b.):
iron longsword of phasing (10.5-14.7 power, 8 apr).
You pickup 0.70 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.95 gold pieces.

You pickup 0.80 gold pieces.

Orchid picks up (g.):
agate.
Orchid picks up (m.):
ametrine.
Orchid picks up (h.):
spinel.
Orchid picks up (m.):
ametrine.
Orchid picks up (g.):
agate.
Orchid picks up (h.):
spinel.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 2.28 gold from the transmogrification of
brass lantern of clarity.
You gain 1.18 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 0.91 gold from the transmogrification of
iron plate armour of lightning resistance (3 def, 7 armour).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 1.75 gold from the transmogrification of
iron longsword of phasing (10.5-14.7 power, 8 apr).
You gain 2.37 gold from the transmogrification of
acidic iron battleaxe of erosion (13-19.5 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Orchid deactivates Apply Poison.