Not So Fuzzy the level 18 Yeek Necromancer by bmon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsStone Wardens DLC Class 1.0.3
Items Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassNecromancer
Level / Exp18 / 95%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity8 (base 10)
Constitution12 (base 10)
Magic47 (base 41)
Willpower53 (base 41)
Cunning21 (base 11)

Resources

Life190/190
Mana234/234
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage24
Accuracy2
Crit Chance7%
APR9
Speed1.00

Offense: Spell

Spellpower42
Crit Chance13%
Speed1

Offense: Mind

Mindpower35.25
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+15%
Lightning+11%
Light+19%
Temporal+15%
Blight+4%
Arcane+4%
Cold+10%
Physical+15%

Offense: Damage Penetration

Cold+8%
Light+20%

Defense: Base

Armour (hardiness)2 (30%)
Defense20.65
Ranged Defense20.65
Fatigue2
Physical Save13
Spell Save31.5
Mental Save25.95

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 9%( 70%)
Nature+ 10%( 70%)
Fire+ 6%( 70%)
Cold+ 46%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance26%
Confusion Resistance35%
Pinning Resistance26%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
1/5
4/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
5/5
5/5
4/5
Race / Yeek1.00
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Not So Fuzzy the Yeek Necromancer level 16
31st Dusk 122nd year of Ascendancy at 18:05
see stats
Level 10 Got a character to level 10.
By Not So Fuzzy the Yeek Necromancer level 10
1st Summertide 122nd year of Ascendancy at 15:05
see stats
That was close Killed your target while having only 1 life left.
By Not So Fuzzy the Yeek Necromancer level 2
75th Pyre 122nd year of Ascendancy at 13:56
see stats
The Arena Unlocked Arena mode.
By Not So Fuzzy the Yeek Necromancer level 13
1st Dusk 122nd year of Ascendancy at 09:06
see stats
The secret city Discovered the truth about mages.
By Not So Fuzzy the Yeek Necromancer level 15
27th Dusk 122nd year of Ascendancy at 18:26
see stats

Log

There is a teleporting circle to the surface here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


You gain 0.35 gold from the transmogrification of
striking ash wand of firewall [power 121] (6 cooldown).
You gain 0.48 gold from the transmogrification of
woodsman's iron pickaxe (dig speed 40 turns).
You gain 1.81 gold from the transmogrification of
shocking steel shield of fire resistance (+15%) (6 def, 2 armour, 40 block).
You gain 2.17 gold from the transmogrification of
reinforced steel shield of resilience (6 def, 7 armour, 64.5 block).
You gain 1.88 gold from the transmogrification of
impenetrable steel plate armour of spell shielding (4 def, 16 armour).
You gain 1.27 gold from the transmogrification of
prismatic rough leather armour of acid resistance (1 def, 2 armour).
You gain 0.75 gold from the transmogrification of
hardened leather armour (3 def, 6 armour).
You gain 4.25 gold from the transmogrification of
rejuvenating iron mail armour (2 def, 4 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.99 gold from the transmogrification of
insulating iron helm of strength (+2) (0 def, 3 armour).
You gain 2.29 gold from the transmogrification of
steady iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 0.35 gold from the transmogrification of
dwarven-steel gauntlets (0 def, 2 armour).
You gain 2.00 gold from the transmogrification of
Frost Treads (1 def, 4 armour).
You gain 0.45 gold from the transmogrification of
rough leather belt of resilience.
You gain 5.43 gold from the transmogrification of
greater ash starstaff (15-18 power, 3 apr, physical damage).
You gain 1.95 gold from the transmogrification of
flaming iron longsword of projection (6.5-9.1 power, 2 apr).
You gain 4.34 gold from the transmogrification of
thought-forged steel battleaxe of projection (19-28.5 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel battleaxe (20.5-30.75 power, 2 apr).
You gain 2.21 gold from the transmogrification of
vision rune of the duelist (radius 10; dur 12; see undead).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50 for 3 turns).
You gain 1.32 gold from the transmogrification of
shielding rune (absorb 108 for 4 turns).
Saving done.

There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...