LeadFist the level 20 Dwarf Berserker by cttw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp20 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength46 (base 38)
Dexterity27 (base 25)
Constitution42 (base 30)
Magic9 (base 10)
Willpower30 (base 16)
Cunning20 (base 10)

Resources

Life676/676
Stamina232/232
Healing Factor1
Regeneration5.2612968211373

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage97
Accuracy44
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower9
Crit Chance4%
Speed1

Offense: Mind

Mindpower26
Crit Chance4%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)33.56 (88.454810495627%)
Defense19.95
Ranged Defense19.95
Fatigue26
Physical Save31.4
Spell Save27.675
Mental Save25.25

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Stun Resistance28%
Instadeath Resistance100%
Pinning Resistance0%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Technique / Two-handed assault1.30
4/5
1/5
3/5
1/5
Technique / Berserker's strength1.30
1/5
3/5
3/5
0/5
Technique / Bloodthirst1.20
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
2/5
1/5
2/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
4/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Combat training1.30
2/5
4/5
4/5
5/5
0/5

Effects

talent

Quests

done
active
failed
done
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view Learned the five chapters of Orc history through loremaster Hadak's tales.
By LeadFist the Dwarf Berserker level 16
4th Dearth 122nd year of Ascendancy at 04:09
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By LeadFist the Dwarf Berserker level 9
6th Profit 122nd year of Ascendancy at 06:04
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By LeadFist the Dwarf Berserker level 19
19th Loss 122nd year of Ascendancy at 01:25
see stats
Exterminator Killed 1000 creatures.
By LeadFist the Dwarf Berserker level 16
3rd Dearth 122nd year of Ascendancy at 15:31
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By LeadFist the Dwarf Berserker level 16
4th Dearth 122nd year of Ascendancy at 04:34
see stats
Level 10 Got a character to level 10.
By LeadFist the Dwarf Berserker level 10
16th Profit 122nd year of Ascendancy at 13:04
see stats
Level 20 Got a character to level 20.
By LeadFist the Dwarf Berserker level 20
19th Loss 122nd year of Ascendancy at 19:27
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By LeadFist the Dwarf Berserker level 14
6th Wealth 122nd year of Ascendancy at 04:34
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By LeadFist the Dwarf Berserker level 5
19th Voratun 122nd year of Ascendancy at 09:00
see stats
The Arena Unlocked Arena mode.
By LeadFist the Dwarf Berserker level 9
3rd Acquisition 122nd year of Ascendancy at 14:19
see stats
The Legend of Garkul Learned the five chapters of the Legend of Garkul.
By LeadFist the Dwarf Berserker level 16
4th Dearth 122nd year of Ascendancy at 04:09
see stats
The secret city Discovered the truth about mages.
By LeadFist the Dwarf Berserker level 12
28th Profit 122nd year of Ascendancy at 18:57
see stats
Treasure Hunter Amassed 1000 gold pieces.
By LeadFist the Dwarf Berserker level 17
35th Dearth 122nd year of Ascendancy at 15:22
see stats

Log

You gain 0.90 gold from the transmogrification of pair of hardened leather boots of uncanny dodging (3 def, 3 armour).
You gain 0.69 gold from the transmogrification of
woollen robe of time (+11%) (0 def, 0 armour).
You gain 1.28 gold from the transmogrification of
flaming steel waraxe (11-15.4 power, 3 apr).
You gain 2.56 gold from the transmogrification of
potent ash starstaff of fate (17-20.4 power, 3 apr, light element).
You gain 3.36 gold from the transmogrification of
earthen yew magestaff of might (20-24 power, 4 apr, lightning element).
You gain 2.00 gold from the transmogrification of
earthen ash vilestaff (15-18 power, 3 apr, darkness element).
You gain 2.83 gold from the transmogrification of
ash magestaff of warding (15-18 power, 3 apr, arcane element).
You gain 3.75 gold from the transmogrification of
ash magestaff of breaching (15-18 power, 3 apr, arcane element).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 2.64 gold from the transmogrification of
ranger's hardened leather sling of acid.
You gain 4.80 gold from the transmogrification of
Tarain the hardened leather sling.
You gain 2.29 gold from the transmogrification of
nature's vined mindstar of life (4.5-4.95 power, 18 apr, mind damage).
You gain 5.60 gold from the transmogrification of
dwarven-steel longsword 'Bleakbrace' (24-33.6 power, 4 apr).
You gain 1.42 gold from the transmogrification of
chilling dwarven-steel longsword (24-33.6 power, 4 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatsword (36-57.6 power, 2 apr).
You gain 2.49 gold from the transmogrification of
slime-covered steel greatmaul of projection (29.5-44.25 power, 2 apr).
You gain 3.65 gold from the transmogrification of
balanced steel greatmaul of phasing (32-48 power, 9 apr).
You gain 10.75 gold from the transmogrification of
Glittermaim (30-45 power, 2 apr).
You gain 1.39 gold from the transmogrification of
steel dagger of projection (10.5-13.65 power, 6 apr).
You gain 2.34 gold from the transmogrification of
chilling steel dagger of projection (11-14.3 power, 6 apr).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 5.00 gold from the transmogrification of
Earthen Beads.
You gain 1.98 gold from the transmogrification of
acid wave rune of the warrior (157 acid damage; dur 5; apply 54).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure physical).
There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.