Yara the level 5 Shalore Archer by alphonse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArcher
Level / Exp5 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity30 (base 27)
Constitution14 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning18 (base 15)

Resources

Life189/189
Stamina120/120
Healing Factor1.1
Regeneration3.4145292156577

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage31
Accuracy45
Crit Chance7%
APR1
Speed0.80

Offense: Offhand

Damage6
Accuracy45
Crit Chance3%
APR25
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense9
Ranged Defense9
Fatigue5
Physical Save8.4
Spell Save8.75
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance22%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery - bows1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
1/5
0/5
0/5
Technique / Archery - slings1.30
2/5
1/5
0/5
0/5
Technique / Archery prowess1.30
3/5
1/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Field control1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

Quests

active
done

Equipment

Quiver
Light source
On head
On fingers
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Ran for 24 turns (stop reason: at exit).

Yara wears:
grounding copper amulet of constitution (+2).

You gain 2.85 gold from the transmogrification of
survivor's brass lantern of focus.
You gain 3.27 gold from the transmogrification of
bright brass lantern of clarity.
You gain 0.97 gold from the transmogrification of
spellwoven linen wizard hat (1 def, 0 armour).
You gain 1.25 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.