Waagh the level 15 Orc Sawbutcher by graywind

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassSawbutcher
Level / Exp15 / 43%
Sizebig
Lifes / Deaths

Primary Stats

Strength47 (base 37)
Dexterity14 (base 10)
Constitution21 (base 14)
Magic10 (base 10)
Willpower22 (base 10)
Cunning35 (base 30)

Resources

Life411/411
Steam100/100
Healing Factor1.445228724432
Regeneration15.315775623782

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage58
Accuracy33
Crit Chance10%
APR12
Speed1.00

Offense: Offhand

Damage31
Accuracy33
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower2.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower34
Crit Chance18%
Speed1

Offense: Damage Bonus

Mind+12%
All0%

Offense: Damage Penetration

All+6%

Defense: Base

Armour (hardiness)25.317011280365 (72.903125182002%)
Defense13
Ranged Defense13
Fatigue29
Physical Save26
Spell Save26
Mental Save24

Defense: Resistances

Acid+ 13%( 70%)
Blight+ 19%( 70%)
Physical+ 3%( 70%)
Cold+ 33%( 70%)
All+ 3%( 70%)
Lightning+ 15%( 70%)
Temporal+ 14%( 70%)
Darkness+ 13%( 70%)
Fire+ 23%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%
Poison Resistance40%
Bleed Resistance40%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
0/5
0/5
0/5
0/5
Steamtech / Sawmaiming1.30
4/5
0/5
0/5
0/5
Steamtech / Butchery1.30
4/5
3/5
0/5
0/5
Steamtech / Automated butchery1.30
2/5
0/5
0/5
0/5
Steamtech / Battle machinery1.30
4/5
3/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
1/5
1/5
0/5
Steamtech / Blacksmith1.20
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

active
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

A Fistful of Gold Buy an item from an AAA.
By Waagh the Orc Sawbutcher level 11
23rd Retaking 124th year of Ascendancy at 19:18
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Waagh the Orc Sawbutcher level 14
48th Retaking 124th year of Ascendancy at 12:18
see stats
Level 10 Got a character to level 10.
By Waagh the Orc Sawbutcher level 10
21st Retaking 124th year of Ascendancy at 16:41
see stats

Log

Resting starts...
You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Waagh wears (replacing
ash totem of stinging [power 176] (15 cooldown)): Persistent Will.

You gain 10.00 gold from the melting of
ash totem of stinging [power 176] (15 cooldown).
You gain 0.25 gold from the melting of
quiver of ash arrows (19/19, 22-31 power, 7 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.73 gold from the melting of
chilling steel waraxe of daylight (13-18 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.30 gold from the melting of
fungal steel steamgun.
You gain 3.33 gold from the melting of
ash starstaff of illumination (15-18 power, 3 apr, physical element).
You gain 3.75 gold from the melting of
ash starstaff of breaching (15-18 power, 3 apr, darkness element).
You gain 1.37 gold from the melting of
cured leather sling of lightning.
You gain 0.50 gold from the melting of
cured leather sling.
You collect a new ingredient:
lump of steel (1).
You gain 3.04 gold from the melting of
chilling steel greatmaul of paradox (25-38 power, 2 apr).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.14 gold from the melting of
healing infusion of the psychic (heal 92; cd 12).
There is a Entrance to the Sunwall Outpost here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 136 turns (stop reason: all resources and life at maximum).