Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Female |
| Race | Shalore |
| Class | Adventurer |
| Level / Exp | 6 / 19% |
| Size | medium |
| Lifes / Deaths | Killed by Saillyne at level 6 on the 2nd Mirth 122nd year of Ascendancy at 03:23 / 1 |
Primary Stats
| Strength | 10 (base 12) |
| Dexterity | 13 (base 12) |
| Constitution | 12 (base 12) |
| Magic | 14 (base 12) |
| Willpower | 15 (base 12) |
| Cunning | 13 (base 12) |
Resources
| Life | -14/152 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Barehand
| Damage | 4 |
| Accuracy | 8 |
| Crit Chance | 0% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 14 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 15.7 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 1.05 |
| Ranged Defense | 1.05 |
| Fatigue | 0 |
| Physical Save | 7.7 |
| Spell Save | 10.15 |
| Mental Save | 9.8 |
Inscriptions (2/3)
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
Generic Talents
| Race / Shalore | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | You are suffocating! Each turn you lose an ever increasing percent of your total life (currently 35%) Suffocating |
Quests
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a regenade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
Equipment
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Inventory
This item will automatically be transmogrified when you leave the level. glacial steel greatsword (24-38.4 power, 2 apr)glacial steel greatsword (24-38.4 power, 2 apr) Requires: - Strength 16 Infused by nature 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.0 - 38.4 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% Burst (radius 2) on crit: +17 ice When wielded/worn: Armour: +13 Changes resistances penetration: +10% cold Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. voratun greatsword 'Nimbussear' (82-131.2 power, 4 apr)voratun greatsword 'Nimbussear' (82-131.2 power, 4 apr) Requires: - Strength 48 Infused by nature Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. 1.40 Ego Multiplier. [Unique] Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 82.0 - 131.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 35 arcane resource burn On weapon crit: * burns latent spell energy Damage (Melee): +27 nature / +16 temporal / +8 light Burst (radius 1) on hit: +8 lightning When wielded/worn: Effects on melee hit: * Slows global speed by 15% * 15% chance to daze Changes resistances penetration: +15% light Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. acidic voratun waraxe of erosion (41-57.4 power, 6 apr)acidic voratun waraxe of erosion (41-57.4 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 41.0 - 57.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +19 acid / +6 temporal / +18 nature One-handed war axes. |
This item will automatically be transmogrified when you leave the level. elemental voratun waraxe (41-57.4 power, 6 apr)elemental voratun waraxe (41-57.4 power, 6 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 41.0 - 57.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% On weapon hit: * Random elemental explosion When wielded/worn: Changes resistances penetration: +7% acid / +14% fire / +11% cold / +13% lightning One-handed war axes. |
This item will automatically be transmogrified when you leave the level. woollen robe 'Chalovor' (0 def, 0 armour)woollen robe 'Chalovor' (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +1 Dex / +2 Wil Changes resistances penetration: +10% blight Changes damage: +9% blight / +9% all Reduces incoming crit damage: 15.00% Spellpower: +18 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level. grounding cashmere wizard hat of corrosion (+8%) (2 def, 0 armour)grounding cashmere wizard hat of corrosion (+8%) (2 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Changes resistances: +8% lightning / +9% temporal / +16% acid Changes damage: +11% acid A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. rough leather cap of knowledge (0 def, 1 armour)rough leather cap of knowledge (0 def, 1 armour) Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Cun / +3 Wil Mindpower: +4 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. spiked drakeskin leather armour of temporal resistance (5 def, 8 armour)spiked drakeskin leather armour of temporal resistance (5 def, 8 armour) Requires: - Strength 20 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +5 Fatigue: +8% Damage when hit (Melee): 13 physical Changes resistances: +23% temporal A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. acidic voratun shield of acid resistance (+24%) (12 def, 3 armour, 188.5 block)acidic voratun shield of acid resistance (+24%) (12 def, 3 armour, 188.5 block) Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Damage (Melee): 9 acid Damage when hit (Melee): 27 acid Changes resistances: +24% acid Talent granted: +5 Block Handheld deflection devices. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. pouch of voratun shots of accuracy (22/22, 53-63.6 power, 6 apr)pouch of voratun shots of accuracy (22/22, 53-63.6 power, 6 apr) Requires: - Dexterity 48 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Base power: 53.0 - 63.6 Uses stats: 70% Dex, 50% Cun Damage type: Physical Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Accuracy: +15 Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 22 Shots are used with slings to pummel your foes to death. |
Achievements
Log
Saillyne has 8 stat point(s), 7 class talent point(s), 5 generic talent point(s), 7 category point(s) to spend. Press p to use them.
Welcome to level 4 [Saillyne].
Saillyne has 10 stat point(s), 8 class talent point(s), 6 generic talent point(s), 7 category point(s) to spend. Press p to use them.
Welcome to level 5 [Saillyne].
Saillyne has 13 stat point(s), 10 class talent point(s), 6 generic talent point(s), 7 category point(s) to spend. Press p to use them.
Saillyne picks up (a.): glacial steel greatsword (24-38.4 power, 2 apr).
Saillyne picks up (b.): grounding cashmere wizard hat of corrosion (+8%) (2 def, 0 armour).
Saillyne picks up (c.): rough leather cap of knowledge (0 def, 1 armour).
Saillyne picks up (b.): voratun greatsword 'Nimbussear' (82-131.2 power, 4 apr).
Saillyne picks up (e.): acidic voratun shield of acid resistance (+24%) (12 def, 3 armour, 188.5 block).
Saillyne picks up (h.): pouch of voratun shots of accuracy (22/22, 53-63.6 power, 6 apr).
Saillyne picks up (e.): spiked drakeskin leather armour of temporal resistance (5 def, 8 armour).
Saillyne picks up (c.): elemental voratun waraxe (41-57.4 power, 6 apr).
Saillyne picks up (c.): acidic voratun waraxe of erosion (41-57.4 power, 6 apr).
Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
You feel a surge of power as a powerful creature falls nearby.
Saillyne picks up (e.): woollen robe 'Chalovor' (0 def, 0 armour).
You feel a surge of power as a powerful creature falls nearby.
Welcome to level 6 [Saillyne].
Saillyne has 15 stat point(s), 11 class talent point(s), 7 generic talent point(s), 7 category point(s) to spend. Press p to use them.
Saillyne starts suffocating to death!
Saillyne is suffocating.
Saving game...
