Harr the level 2 Krog Marauder by anpalcactus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceKrog
ClassMarauder
Level / Exp2 / 77%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength20 (base 17)
Dexterity16 (base 17)
Constitution12 (base 10)
Magic8 (base 10)
Willpower12 (base 10)
Cunning11 (base 11)

Resources

Life-2/123
Stamina84/108
Healing Factor1.0164835164835
Regeneration11.836034790373

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy27
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy27
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense13
Ranged Defense13
Fatigue11
Physical Save11
Spell Save7
Mental Save8

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Krog1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

active
active
active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Harr picks up (g.):
steady rough leather sling of fire.
You pickup 0.85 gold pieces.

Ran for 3 turns (stop reason: at door).


Harr rushes out!
Arcane crystal is dazed!

Harr hits Arcane crystal for 32 physical, 5 darkness, 7 physical, 5 nature (49 total damage).
Arcane crystal casts Elemental Bolt!
Skeleton magus casts
Manathrust.
Harr is recovering from the damage!


Skeleton magus hits Harr for 104 arcane damage.
Harr uses
Infusion: Wild.
Harr lessens the pain.

Harr uses
Infusion: Healing.
Harr receives 51 healing from Infusion: Healing.
Skeleton magus casts
Flame.

Harr performs a melee critical strike against Skeleton magus!
Harr is on fire!

Skeleton magus's Flame hits
Harr for 66 fire damage.
Harr hits Skeleton magus for 51 physical, 5 darkness, 9 physical, 5 nature (70 total damage).
Skeleton magus hits Harr for 29 physical damage.
Harr the level 2 krog marauder was dissected to death by a skeleton magus on level 1 of collapsed tower.
Harr feels pain again.

Harr has finished recovering.

Harr stops burning.