Mechina the level 22 Cornac Archmage by mechina

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp22 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity42 (base 38)
Constitution50 (base 50)
Magic59 (base 50)
Willpower57 (base 50)
Cunning60 (base 50)

Resources

Life937/937
Mana463/463
Healing Factor1.5727272727272
Regeneration5.0484545454544

Speed

Mental+15.7%
Attack+15.7%
Movement+68.5%
Spell+15.7%
Global+112.85%

Vision

Sight10
Lite3
Infravision8
See Stealth64.862337278037
See Invisible64.862337278037

Offense: Mainhand

Damage28
Accuracy29
Crit Chance35%
APR6
Speed0.86

Offense: Spell

Spellpower75
Crit Chance51%
Speed0.86430423509075

Offense: Mind

Mindpower60
Crit Chance32%
Speed0.86430423509075

Offense: Damage Bonus

Acid+13%
Arcane+33%
Cold+48%
All+7%
Darkness+21%
Temporal+15%
Physical+12%
Fire+33%
Lightning+33%

Offense: Damage Penetration

Darkness+18%
Physical+10%
Temporal+10%

Defense: Base

Armour (hardiness)28.460074789884 (30%)
Defense25
Ranged Defense25
Fatigue0
Physical Save22
Spell Save30
Mental Save43

Defense: Resistances

Nature+ 30%( 70%)
Lightning+ 3%( 70%)
Darkness+ 21%( 70%)
Temporal+ 8%( 70%)
Blight+ 20%( 70%)
Arcane+ 35%( 70%)
Cold+ 40%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance10%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Arcane1.50
5/5
5/5
5/5
0/5
Spell / Earth1.30
5/5
5/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.50
5/5
5/5
2/5
0/5
Spell / Phantasm1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
5/5
1/5
1/5
5/5
Spell / Aegis1.30
5/5
1/5
5/5
0/5
Spell / Staff combat1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
active
done
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active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Mechina hits Reymalnan the human for 271 arcane, 50 temporal (321 total damage).
Mechina killed Reymalnan the human!

Resting starts...

Talent Manathrust is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Talent Chain Lightning is ready to use.
Mechina picks up (f.):
quick steel battleaxe (22-33 power, 2 apr).
Mechina picks up (o.):
radiant hardened leather armour of fire resistance (3 def, 6 armour).
Mechina picks up (g.):
stralite dagger of rage (27-35.1 power, 9 apr).
Mechina picks up (h.):
truestriking dwarven-steel dagger (15.5-20.15 power, 7 apr).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


You gain 2.81 gold from the transmogrification of
volcanic hardened leather armour (3 def, 13 armour).
You gain 2.54 gold from the transmogrification of
radiant hardened leather armour of fire resistance (3 def, 6 armour).
You gain 2.37 gold from the transmogrification of
flaming dwarven-steel waraxe of daylight (19.5-27.3 power, 4 apr).
You gain 2.84 gold from the transmogrification of
vined mindstar of sand (4.5-4.95 power, 18 apr, nature damage).
You gain 2.61 gold from the transmogrification of
vined mindstar of flames (4-4.4 power, 18 apr, nature damage).
You gain 2.68 gold from the transmogrification of
truestriking dwarven-steel dagger (15.5-20.15 power, 7 apr).
You gain 3.24 gold from the transmogrification of
stralite dagger of rage (27-35.1 power, 9 apr).
You gain 2.34 gold from the transmogrification of
quick steel battleaxe (22-33 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Mechina deactivates Arcane Power.

Mechina deactivates Shielding.

Mechina deactivates Stone Skin.

Mechina deactivates Arcane Shield.