Clinkz the level 11 Skeleton Archer by allenchon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.1
Addons
Steamtech UI 1.0.5
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp11 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44.956558708535 (base 27)
Dexterity50.956558708535 (base 30)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning18 (base 12)

Resources

Life322/322
Mana160/160
Stamina130/130
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage94
Accuracy43
Crit Chance11%
APR15
Speed0.80

Offense: Spell

Spellpower15
Crit Chance3%
Speed1

Offense: Mind

Mindpower19.2
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+4%
Physical+9%
Mind+10%

Offense: Damage Penetration

Physical+9%

Defense: Base

Armour (hardiness)10 (30%)
Defense30.667397773994
Ranged Defense31.667397773994
Fatigue5
Physical Save25.117397773994
Spell Save7
Mental Save9.8

Defense: Resistances

Acid+ 3%( 70%)
Physical+ 5%( 70%)
Mind+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance21%
Poison Resistance100%
Knockback Resistance22%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
5/5
0/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
2/5
1/5
1/5
0/5
Technique / Archery training1.30
3/5
5/5
0/5
0/5
Technique / Combat veteran0.90
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Field control1.00
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
4/5
5/5
1/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
done
done
done
done
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Clinkz the Skeleton Archer level 10
4th Decay 122nd year of Ascendancy at 23:13
see stats
Level 10 Got a character to level 10.
By Clinkz the Skeleton Archer level 10
73rd Haze 122nd year of Ascendancy at 10:10
see stats
The Arena Unlocked Arena mode.
By Clinkz the Skeleton Archer level 7
48th Haze 122nd year of Ascendancy at 03:37
see stats
The secret city Discovered the truth about mages.
By Clinkz the Skeleton Archer level 10
75th Haze 122nd year of Ascendancy at 06:04
see stats

Log

There is a way to the next level here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 52 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
supercharged elm wand of detection [power 6] (21 cooldown).
You gain 1.45 gold from the transmogrification of
reinforced steel shield (6 def, 7 armour, 78 block).
You gain 0.77 gold from the transmogrification of
iron shield of acid resistance (+16%) (4 def, 2 armour, 17.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 23 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.14 gold from the transmogrification of
grounding iron helm of constitution (+3) (0 def, 3 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.03 gold from the transmogrification of
grounding rough leather belt of life.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.62 gold from the transmogrification of
horrifying vined mindstar of clarity (4-4.4 power, 18 apr, mind damage).
You gain 2.80 gold from the transmogrification of
steel mace 'Sunbolt' (14-19.6 power, 3 apr).
You gain 1.41 gold from the transmogrification of
slime-covered iron mace of massacre (12.5-17.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (8-12.8 power, 1 apr).
You gain 3.47 gold from the transmogrification of
balanced steel greatsword of daylight (21.5-34.4 power, 2 apr).
You gain 2.31 gold from the transmogrification of
iron greatmaul of vileness (12.5-18.75 power, 1 apr).
You gain 1.52 gold from the transmogrification of
iron greatmaul of erosion (12.5-18.75 power, 1 apr).
You gain 0.73 gold from the transmogrification of
iron dagger of crippling (4-5.2 power, 5 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 11%; cure physical).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.