How Magic Work? the level 10 Kezrak Enchanter by kanos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceKezrak
ClassEnchanter
Level / Exp10 / 97%
Sizebig
Lifes / Deaths

Primary Stats

Strength35.413436533043 (base 10)
Dexterity7 (base 10)
Constitution23 (base 14)
Magic37 (base 32)
Willpower26 (base 23)
Cunning7 (base 10)

Resources

Life311/311
Mana174/174
Healing Factor1.41
Regeneration7.473

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+90%

Vision

Sight10
Lite2
See Stealth8
See Invisible6

Offense: Mainhand

Damage53
Accuracy28
Crit Chance2%
APR3
Speed1.00

Offense: Spell

Spellpower32.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.5
Crit Chance0%
Speed1

Offense: Damage Bonus

Cold-10%
Fire+28%
All0%

Defense: Base

Armour (hardiness)21.6 (48.049800169406%)
Defense22.025042678995
Ranged Defense22.025042678995
Fatigue4.5865634669573
Physical Save23.222351393282
Spell Save30.075042678995
Mental Save21.275

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 10%( 70%)
Darkness+ 10%( 70%)
Fire+ 13%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance10%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Inanimation1.30
2/5
1/5
1/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
5/5
3/5
0/5
0/5
Spell / Enhancement1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Force1.20
0/5
0/5
0/5
0/5
Spell / Staff magic1.30
1/5
1/5
2/5
0/5
Race / Troll1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
Spell / Energy alchemy1.30
2/5
0/5
0/5
0/5
Technique / Staff combat1.30
3/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
active
done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By How Magic Work? the Kezrak Enchanter level 10
9th Flare 122nd year of Ascendancy at 04:09
see stats
The Arena Unlocked Arena mode.
By How Magic Work? the Kezrak Enchanter level 9
7th Flare 122nd year of Ascendancy at 19:51
see stats
The secret city Discovered the truth about mages.
By How Magic Work? the Kezrak Enchanter level 9
4th Flare 122nd year of Ascendancy at 21:10
see stats

Log


You pickup 0.85 gold pieces.

You pickup 0.80 gold pieces.

Insidious Poison from Rogue hits
How Magic Work? for 1 nature damage.

Insidious Poison from Rogue hits
How Magic Work? for 1 nature damage.

Insidious Poison from Rogue hits
How Magic Work? for 1 nature damage.
Insidious Poison from Rogue hits
How Magic Work? for 1 nature damage.

Insidious Poison from Rogue hits
How Magic Work? for 1 nature damage.

You pickup 0.70 gold pieces.

You pickup 0.90 gold pieces.

How Magic Work? picks up (A.):
topaz.
How Magic Work? is no longer poisoned.


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Ran for 10 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.