Venedie the level 11 Yeek Archmage by holuo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceYeek
ClassArchmage
Level / Exp11 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity8 (base 10)
Constitution18 (base 23)
Magic30 (base 30)
Willpower24 (base 15)
Cunning17 (base 11)

Resources

Life160/160
Mana240/240
Healing Factor1.1
Regeneration1.155

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible12

Offense: Mainhand

Damage16
Accuracy2
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower32.5
Crit Chance14%
Speed1

Offense: Mind

Mindpower22.8
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+10%
Blight+12%
Arcane+10%
Fire+15%
Cold+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9.8
Spell Save27.95
Mental Save14.35

Defense: Resistances

Blight+ 12%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance35%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
3/5
4/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
1/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

Around neck
Main armor
On hands
Light source
Around waist
In main hand

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Venedie the Yeek Archmage level 10
5th Mirth 122nd year of Ascendancy at 15:58
see stats

Log

Venedie hits Skeleton master archer for 87 lightning damage.
The shield around Venedie crumbles.

Burning from Venedie hits Skeleton master archer for
34 fire damage.

Venedie casts Rune: Manasurge.

Venedie starts to surge mana.

Skeleton master archer uses Pinning Shot.

Venedie is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Venedie for 131 physical, 8 physical (139 total damage).
Burning from Venedie hits Skeleton master archer for
28 fire damage.
Talent Flame is ready to use.

Venedie uses Infusion: Regeneration.

Venedie starts regenerating health quickly.

Skeleton master archer uses Crippling Shot.

Venedie slows down.

Skeleton master archer's Crippling Shot hits
Venedie for 121 physical damage.
Venedie the level 11 yeek archmage was disembowelled to death by a skeleton master archer on level 3 of Ruined halfling complex.
Venedie is no longer pinned.

Venedie speeds up.

Venedie stops surging mana.

Venedie stops regenerating health quickly.

Venedie deactivates Arcane Power.

Venedie deactivates Shielding.

Venedie deactivates Arcane Shield.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton master archer's Crippling Shot killed Venedie!
Saving done.