Malinn the level 11 Cornac Cursed by edge2054

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.43
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassCursed
Level / Exp11 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 33)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic12 (base 10)
Willpower32 (base 29)
Cunning12 (base 10)

Resources

Life262/262
Hate18/100
Equilibrium0
Healing Factor0.58804802808619
Regeneration0.14701200702155

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage54
Accuracy25
Crit Chance6%
APR7
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.6
Crit Chance5%
Speed1

Offense: Damage Bonus

Blight+4%
Mind+3%
Nature+3%

Defense: Base

Armour (hardiness)16.28 (56%)
Defense4.7
Ranged Defense4.7
Fatigue21
Physical Save16.1
Spell Save20.7
Mental Save15.4

Defense: Resistances

Lightning+ 5%( 70%)
Temporal+ 5%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Fear Resistance75%
Stun Resistance75%
Knockback Resistance75%
Confusion Resistance75%

Inscriptions (3/3)

Infusion
Infusion

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
1/5
1/5
1/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
1/5
1/5
1/5
0/5
Cursed / Rampage1.20
5/5
1/5
3/5
0/5

Generic Talents

Cursed / Cursed form1.00
1/5
5/5
1/5
0/5
Technique / Combat training1.30
0/5
4/10
1/5
2/5
0/5

Effects

talent
talent

Quests

done
done
active
done
done

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Malinn the Cornac Cursed level 10
8th Mirth 122nd year of Ascendancy at 18:42
see stats
The Arena Unlocked Arena mode.
By Malinn the Cornac Cursed level 7
78th Pyre 122nd year of Ascendancy at 07:07
see stats

Log

Space around you starts to dissolve...
Resting starts...

Rested for 33 turns.

Malinn deactivates Stalk.

Malinn activates Stalk.

Malinn deactivates Gloom.

Malinn activates Gloom.

Resting starts...

You are yanked out of this place!

Rested for 7 turns (stop reason: all resources and life at maximum).

You gain 1.18 gold from the transmogrification of
cleansing iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.89 gold from the transmogrification of
dark rough leather gloves (0 def, 1 armour).
You gain 1.23 gold from the transmogrification of
arcing iron waraxe of massacre (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal damage).
You gain 1.25 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, fire damage).
You gain 1.46 gold from the transmogrification of
earthen elm magestaff (10-12 power, 2 apr, cold damage).
You gain 1.45 gold from the transmogrification of
iron mace of erosion (6.5-9.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatmaul (12.5-18.75 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
Saving done.

Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Saving done.

Saving done.

Saving game...