Lime the level 4 Thalore Marauder by sundance

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsGlutton 1.0.4
Items Vault 1.0.3
Marauder Improvements 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassMarauder
Level / Exp4 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 22)
Dexterity20 (base 14)
Constitution15 (base 14)
Magic8 (base 10)
Willpower17 (base 10)
Cunning11 (base 11)

Resources

Life176/176
Stamina136/136
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy24
Crit Chance4%
APR5
Speed1.00

Offense: Offhand

Damage7
Accuracy24
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance1%
Speed1

Offense: Damage Bonus

Mind+10%
All0%

Defense: Base

Armour (hardiness)13.64 (43%)
Defense11.5
Ranged Defense11.5
Fatigue19
Physical Save18.65
Spell Save8.75
Mental Save18.8

Defense: Resistances

Mind+ 8%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Confusion Resistance31%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Technique / Dual weapons1.20
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Main armor

Inventory

Achievements

Log

Ran for 56 turns (stop reason: at exit).

Lime wears(replacing):
rough leather armour (1 def, 2 armour).

Lime wears(replacing):
spiked iron mail armour (2 def, 4 armour).

Space around you starts to dissolve...


Resting starts...

Talent Flurry is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.30 gold from the transmogrification of
quick elm totem of thorny skin [power 10] (16 cooldown).
You gain 0.75 gold from the transmogrification of
rough leather cap of constitution (+3) (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 2.50 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.38 gold from the transmogrification of
insulating rough leather belt.
You gain 2.68 gold from the transmogrification of
cruel ash magestaff (15-18 power, 3 apr, lightning damage).
You gain 0.87 gold from the transmogrification of
iron battleaxe of crippling (10-15 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (7-10.5 power, 1 apr).
You gain 1.03 gold from the transmogrification of
acidic iron battleaxe (6.5-9.75 power, 1 apr).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.