Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Escorts Enhanced 1.2.3Various enhancements to escort quest NPCs: Items Vault 1.2.0Donators/Buyers bonus! Reaver Tweaks 1.2.4 Half-Finished Bone Giant Nerf 1.2.3Modifies the Half-Finished Bone Giant undead starting dungeon boss to be less overpowered: Steamtech UI 1.1.4 Eternal Darkness 1.2.3Adds many new spells for Necromancer and modifies many existing spells, effects and minions. See thread for full details. Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
|
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Undead |
Class | Husk |
Level / Exp | 24 / 0% |
Size | medium |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 20 (base 20) |
Dexterity | 20 (base 20) |
Constitution | 46 (base 20) |
Magic | 69 (base 24) |
Willpower | 29 (base 20) |
Cunning | 20 (base 20) |
Resources
Life | 227/709 |
Mana | 226/226 |
Positive | 0/99 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 10 |
See Invisible | 10 |
Offense: Mainhand
Damage | 37 |
Accuracy | 14 |
Crit Chance | 6% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 49.333333333333 |
Crit Chance | 7% |
Speed | 1 |
Offense: Mind
Mindpower | 24.15 |
Crit Chance | 4% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 1 (30%) |
Defense | 13.5 |
Ranged Defense | 13.5 |
Fatigue | 0 |
Physical Save | 45.10225823459 |
Spell Save | 50.884328350425 |
Mental Save | 33.585396128778 |
Defense: Resistances
All | + 35%(100%) |
Defense: Immunities
Fear Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (0/3)
Class Talents
Spell / Advanced-golemancy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Frost alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 3/5 |
Spell / Explosive admixtures | 1.30 |
| 4/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Spell / Golemancy | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Fire alchemy | 1.30 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Spell / Acid alchemy | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Energy alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Staff combat | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Stone alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 3/5 |
Effects
talent | Ice Core |
talent | Flame Infusion |
talent | Chant of Fortitude |
Quests
Equipment
Quiver | 43 alchemist agate 43 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
In main hand | yew vilestaff yew vilestaffRequires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. |
Main armor | woollen robe woollen robePowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 2 |
Inventory
faded hardened leather belt faded hardened leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 |
Achievements
Log
Eternal bone giant starts to bleed.
Fire imp starts to bleed.
Eternal bone giant hits Eternal bone giant for 0 physical damage.
Eternal bone giant hits Fire imp for 32 physical damage.
Fire imp uses Flamespit.
Fire imp hits Eternal bone giant for 22 fire damage.
Bleeding from Eternal bone giant hits Fire imp for 32 physical damage.
Bleeding from Eternal bone giant hits Eternal bone giant for 0 physical damage.
Fire imp misses Something.
Bleeding from Eternal bone giant hits Fire imp for 32 physical damage.
Bleeding from Eternal bone giant hits Eternal bone giant for 0 physical damage.
Eternal bone giant hits Fire imp for 19 physical damage.
Eternal bone giant killed Fire imp!
Bleeding from Eternal bone giant hits Eternal bone giant for 0 physical damage.
Bleeding from Eternal bone giant hits Eternal bone giant for 0 physical damage.
Bleeding from Eternal bone giant hits Eternal bone giant for 0 physical damage.
Eternal bone giant stops bleeding.
Resting starts...
Talent Providence is ready to use.
Rested for 641 turns.
The shield around eternal bone giant crumbles.