Murder Ghoul the level 6 Halfling Rogue by tasteful

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 41%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity25 (base 21)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning26 (base 23)

Resources

Life176/176
Stamina115/115
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage19
Accuracy33
Crit Chance16%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy33
Crit Chance16%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower17.4
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense14.958333333333
Ranged Defense14.958333333333
Fatigue6
Physical Save8.225
Spell Save7.875
Mental Save13.475

Defense: Resistances

All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Dual weapons1.30
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
3/5
3/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
2/5

Effects

Quests

done
active
failed
done
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You have 1 life(s) left.
Murder Ghoul is not stunned anymore.

Murder Ghoul's awareness returns to normal.

Murder Ghoul stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving game...


You are sent back to the material plane!
Dirty Fighting is still on cooldown for 9 turns.

Armoured skeleton warrior uses Block.


Talent Infusion: Regeneration is ready to use.

Armoured skeleton warrior uses Block.


Talent Dirty Fighting is ready to use.

There is a next level here (press '' or right click to use).

You gain 0.10 gold from the transmogrification of
quiver of elm arrows (12/12, 10-14 power, 5 apr).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 2.41 gold from the transmogrification of
thought-forged iron waraxe (6.5-9.1 power, 2 apr).
You gain 1.50 gold from the transmogrification of
mighty rough leather sling.
You gain 1.65 gold from the transmogrification of
mighty rough leather sling.
You gain 1.08 gold from the transmogrification of
elm longbow of fire.
You gain 0.55 gold from the transmogrification of
copper amulet of strength (+2).
There is a previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)