Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
Addons | Ignore Race/Class Locks 1.0.1 Items Vault 1.0.1 ZOmnibus Addon Pack 1.0.1 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 50 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 6 / 0 |
Primary Stats
Strength | 63 (base 54) |
Dexterity | 12 (base 12) |
Constitution | 23 (base 18) |
Magic | 65 (base 60) |
Willpower | 32 (base 14) |
Cunning | 10 (base 10) |
Resources
Life | 286/1253 |
Mana | 267/376 |
Stamina | 362/362 |
Healing Factor | 1.5 |
Regeneration | 99.247218763338 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 1 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 139 |
Accuracy | 54 |
Crit Chance | 15% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 41.666666666667 |
Crit Chance | 11% |
Speed | 1 |
Offense: Mind
Mindpower | 23.2 |
Crit Chance | 11% |
Speed | 1 |
Offense: Damage Bonus
Lightning | +55% |
Fire | +55% |
Physical | +62% |
Cold | +55% |
All | +45% |
Offense: Damage Penetration
Darkness | +18% |
Mind | +17% |
Arcane | +5% |
Defense: Base
Armour (hardiness) | 36.38 (88.5%) |
Defense | 15.7 |
Ranged Defense | 15.7 |
Fatigue | 26 |
Physical Save | 42.516835355576 |
Spell Save | 46.434896038941 |
Mental Save | 35.136797030357 |
Defense: Resistances
Acid | + 36%(100%) |
Darkness | + 67%(100%) |
Blight | + 36%(100%) |
Arcane | + 24%(100%) |
Fire | + 78%(100%) |
All | + 15%(100%) |
Defense: Immunities
Stun Resistance | 30% |
Bleed Resistance | 100% |
Stoning Resistance | 100% |
Fear Resistance | 100% |
Knockback Resistance | 30% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (6/6)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 448 damage for 6 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: LightningUse mode: Activated Range: 7.00 Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 202.22 to 606.67 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: Frozen SpearUse mode: Activated Range: 6.00 Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice, doing 465.00 cold damage with a chance to freeze the target. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: LightningUse mode: Activated Range: 7.00 Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of lightning, doing 161.72 to 485.15 lightning damage. Also transform you into pure lightning for 2 turns; any damage will teleport you to an adjacent tile and ignore the damage (can only happen once per turn) |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 296 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: Frozen SpearUse mode: Activated Range: 7.00 Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a bolt of ice, doing 595.82 cold damage with a chance to freeze the target. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Strength stat. |
Class Talents
Golem / Arcane | 1.50 |
| 5/5 |
| 2/5 |
| 5/5 |
| 1/5 |
Golem / Fighting | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Generic Talents
Effects
talent | Reflective Skin |
beneficial effect | The target is supercharged, increasing life regen by 60.91 and damage done by 20%. Supercharge Golem |
beneficial effect | Reduces fire damage received by 49%. Molten Skin |
Quests
Equipment
Socketed Gems | Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Socketed Gems | fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
In main hand | Eilinydath (65-104 power, 4 apr) Eilinydath (65-104 power, 4 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 65.0 - 104.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon hits: 20% chance to torment the target Damage when this weapon hits: +24 mind Burst (radius 1) on hit: +4 arcane Burst (radius 2) on crit: +8 acid Damage conversion: 46% mind / 10% acid When wielded/worn: Accuracy: +18 Changes stats: +9 Str / +9 Wil Changes resistances penetration: +5% arcane / +17% mind / +18% darkness Changes damage: +17% physical Stamina when hit: +3.00 Massive two-handed swords. |
Main armor | Plate Armor of the King (fire opal) (15 def, 20 armour) Plate Armor of the King (fire opal) (15 def, 20 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Armour: +20 Defense: +15 Fatigue: +26% Changes stats: +9 Wil Changes resistances: +10% arcane / +25% fire / +25% acid / +25% blight / +25% darkness Changes damage: +10% all Physical save: +15 Spell save: +25 Mental save: +25 Stun/Freeze immunity: +30% Knockback immunity: +30% Maximum stamina: +60.00 Spell crit. chance: +5% Mental crit. chance: +5% Light radius: +1 Beautifully detailed with images of King Toknor's defence of Last Hope. Despair fills the hearts of even the blackest villains at the sight of it. |
Inventory
shielding rune (absorb 259 for 6 turns) shielding rune (absorb 259 for 6 turns)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 259 damage for 6 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Drake's Bane (52-78 power, 21 apr) Drake's Bane (52-78 power, 21 apr)Requires: - Strength 45 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 52.0 - 78.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +21 Physical crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Physical save: +9 Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
Crude Iron Battle Axe of Kroll (68-102 power, 7 apr) Crude Iron Battle Axe of Kroll (68-102 power, 7 apr)Requires: - Strength 50 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 4 It must be held with both hands. Base power: 68.0 - 102.0 Uses stat: 130% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +10.0% Attack speed: 100% When wielded/worn: Armour: +6 Defense: +6 Changes stats: +2 Dex / +2 Con Changes damage: +10% physical Stun/Freeze immunity: +30% Knockback immunity: +30% Made in times before the Dwarves learned beautiful craftsmanship, the rough appearance of this axe belies its great power. Only Dwarves may harness its true strength, however. |
thunderous voratun greatmaul of massacre (78.5-117.75 power, 4 apr) thunderous voratun greatmaul of massacre (78.5-117.75 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 78.5 - 117.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% Damage conversion: 41% lightning daze When wielded/worn: Changes stats: +4 Str / +4 Dex / +3 Mag / +4 Wil / +3 Cun / +4 Con Changes resistances penetration: +9% lightning Massive two-handed maul. |
thunderous voratun greatmaul of shearing (67.5-101.25 power, 4 apr) thunderous voratun greatmaul of shearing (67.5-101.25 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 5 It must be held with both hands. Base power: 67.5 - 101.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 100% Damage conversion: 44% lightning daze When wielded/worn: Armour penetration: +6 Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Changes resistances penetration: +14% lightning / +14% physical Changes damage: +16% physical Massive two-handed maul. |
Latafayn (64-102.4 power, 5 apr) Latafayn (64-102.4 power, 5 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 64.0 - 102.4 Uses stat: 120% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +25 drain life Damage conversion: 50% fire burn When wielded/worn: Changes stats: +3 Cun / +5 Str Changes resistances: +15% fire Changes damage: +10% darkness / +15% fire It can be used to accelerate burns, instantly inflicting 125% of all burn damage, costing 25 power out of 25/25. This massive, flame coated greatsword was stolen from a mighty demon countless years ago, by the hero Kestin Highfin. It constantly seeks to drain and incinerate. |
Duverion the Tempestquake (92-147.2 power, 4 apr) Duverion the Tempestquake (92-147.2 power, 4 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 92.0 - 147.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +4 lightning When wielded/worn: Accuracy: +17 Defense: +17 Damage when the wearer hits(melee): 4 lightning Damage when the wearer is hit: 8 lightning Changes damage: +6% lightning / +9% arcane Massive two-handed swords. |
thunderous voratun greatsword of the mystic (62-99.2 power, 4 apr) thunderous voratun greatsword of the mystic (62-99.2 power, 4 apr)Requires: - Strength 48 Powered by arcane forces Infused by nature 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Damage conversion: 48% lightning daze When wielded/worn: Changes stats: +4 Str / +5 Dex / +9 Mag / +10 Wil / +4 Cun / +5 Con Changes resistances penetration: +11% lightning Spellpower: +12 Massive two-handed swords. |
Corpathus (40-56 power, 12 apr) Corpathus (40-56 power, 12 apr)Requires: - Strength 40 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +12 Physical crit. chance: +25.0% Attack speed: 100% Special effect when this weapon crits: grows in power Special effect when this weapon kills: grows dramatically in power Damage when this weapon hits: +18 drain life When wielded/worn: Changes damage: +5% blight Critical mult.: +38.00% Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
Neronor (42-58.8 power, 6 apr) Neronor (42-58.8 power, 6 apr)Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Base power: 42.0 - 58.8 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +12 arcane Burst (radius 1) on hit: +12 blight When wielded/worn: Changes resistances: +5% arcane Changes resistances penetration: +15% arcane Sharp, long, and deadly. |
plaguebringer's voratun mace of shearing (45-63 power, 6 apr) plaguebringer's voratun mace of shearing (45-63 power, 6 apr)Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 45.0 - 63.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% When this weapon hits: Epidemic (10% chance level 1). Damage when this weapon hits: +11 blight When wielded/worn: Armour penetration: +6 Changes resistances penetration: +12% physical Changes damage: +12% physical Disease immunity: +23% Blunt and deadly. |
voratun mace 'Emelorilaith' (58-81.2 power, 6 apr) voratun mace 'Emelorilaith' (58-81.2 power, 6 apr)Requires: - Strength 48 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% Special effect when this weapon hits: 20% chance to torment the target When wielded/worn: Physical power: +14 Changes stats: +5 Con Damage when the wearer hits(melee): 4 arcane Changes resistances penetration: +15% physical / +10% mind / +12% darkness Changes damage: +9% arcane Disarm immunity: +35% Spell crit. chance: +1% Blunt and deadly. |
Corruptionhue (33.5-46.9 power, 5 apr) Corruptionhue (33.5-46.9 power, 5 apr)Requires: - Strength 35 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 33.5 - 46.9 Uses stat: 100% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% Damage when this weapon hits: +16 nature / +12 slime Burst (radius 1) on hit: +16 mind Burst (radius 2) on crit: +12 nature When wielded/worn: Changes resistances: +9% nature One-handed war axes. |
Malediction (55-66 power, 15 apr) Malediction (55-66 power, 15 apr)Requires: - Strength 55 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 55.0 - 66.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +15 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +20 blight When wielded/worn: Changes damage: +20% blight Life regen: -0.30 The land withers and crumbles wherever this cursed axe rests. |
Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr) Razorblade, the Cursed Waraxe (58-81.2 power, 16 apr)Requires: - Strength 42 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 58.0 - 81.2 Uses stat: 100% Str Damage type: Physical + bleeding Armour Penetration: +16 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Str / +4 Dex Changes damage: +10% physical See invisible: +5 This mighty axe can cleave through armour like the sharpest swords, yet hit with all the impact of a heavy club. It is said the wielder will slowly grow mad. This, however, has never been proven - no known possessor of this item has lived to tell the tale. |
Shimmersweep the voratun waraxe (42-58.8 power, 6 apr) Shimmersweep the voratun waraxe (42-58.8 power, 6 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 42.0 - 58.8 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage Shield penetration (this weapon only): +20% When wielded/worn: Armour penetration: +15 Physical crit. chance: +13.0% Physical power: +14 Changes stats: +6 Con Changes resistances penetration: +27% physical / +5% lightning Changes damage: +11% physical / +6% blight Spell save: +6 Disarm immunity: +23% One-handed war axes. |
elemental voratun waraxe of projection (39.5-55.3 power, 6 apr) elemental voratun waraxe of projection (39.5-55.3 power, 6 apr)Requires: - Strength 48 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Base power: 39.5 - 55.3 Uses stat: 100% Str Damage type: Physical Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: random elemental effect Damage when this weapon hits: +16 mind Damage conversion: 24% fire / 21% cold / 18% lightning / 24% acid It can be used to project an attack as mind damage doing 100% weapon damage, placing all other charms into a 6 cooldown. One-handed war axes. |
Scale Mail of Kroltar (10 def, 14 armour) Scale Mail of Kroltar (10 def, 14 armour)Requires: - Strength 38 - Talent Armour Training Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 It is part of a set of items. When wielded/worn: Armour: +14 Defense: +10 Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% fire / +20% lightning / +20% acid / +20% nature / +20% blight Maximum life: +120.00 It can be used to activate talent Inferno (costing 50 power out of 80/80) : Effective talent level: 3.0 Power cost: 50 out of 80/80. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Raging flames burn foes and allies alike, doing 55.92 fire damage in a radius of 5 each turn for 8 turns. The damage will increase with your Spellpower. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
Lunar Shield (12 def, 7 armour, 250 block) Lunar Shield (12 def, 7 armour, 250 block)Requires: - Strength 35 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +7 Defense: +12 Ranged Defense: +5 Fatigue: +2% Changes resistances: +25% darkness Changes damage: +15% darkness Talent masteries: +0.20 Celestial / Star fury +0.10 Celestial / Twilight Talent granted: +5 Block Spellpower: +10 Light radius: +1 Talent on hit(spell): Moonlight Ray (10% chance level 2). A large section of chitin removed from Nimisil. It continues to give off a strange white glow. |
Summertide (17 def, 5 armour, 260 block) Summertide (17 def, 5 armour, 260 block)Requires: - Willpower 28 - Strength 20 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +5 Defense: +17 Ranged Defense: +17 Fatigue: +12% Changes stats: +3 Cun / +5 Wil Changes resistances: +12% mind / +20% light / +15% darkness / +10% fire Changes resistances penetration: +10% mind / +10% light / +10% fire Changes damage: +15% mind / +15% light / +10% fire Talent granted: +5 Block Mental save: +18 Blindness immunity: +100% Confusion immunity: +25% Maximum psi: +20.00 Mindpower: +8 Light radius: +3 It can be used to send out a beam of light, costing 12 power out of 30/30. A bright light shines from the center of this shield. Holding it clears your mind. |
voratun shield 'Silinor' (12 def, 19 armour, 372.5 block) voratun shield 'Silinor' (12 def, 19 armour, 372.5 block)Requires: - Strength 48 - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +19 Defense: +12 Ranged Defense: +12 Fatigue: +14% Changes stats: +6 Con Damage when the wearer hits(melee): 2 mind Damage when the wearer is hit: 15 fire Changes resistances: +9% mind Talent granted: +5 Block Physical save: +9 Handheld deflection devices |
Achievements
Log
Golem (servant of dorfalc) hits cold drake hatchling for 16 fire, 23 fire damage (total 38.52).
Cold drake hits golem (servant of dorfalc) for 86 physical damage.
Golem (servant of dorfalc) hits cold drake for 32 fire damage.
Elandar casts Lightning.
Elandar's spell attains critical power!
Ice wyrm resists the mind attack!
Ice wyrm resists the mind attack!
Golem (servant of dorfalc) hits ice wyrm for 30 mind, 13 acid, 117 fire, 11 mind, 6 arcane, 0 cold damage (total 174.01).
Golem (servant of dorfalc) hits cold drake for 6 arcane damage.
Golem (servant of dorfalc) hits cold drake for 6 arcane damage.
Golem (servant of dorfalc) hits cold drake hatchling for 6 arcane damage.
Golem (servant of dorfalc) hits cold drake hatchling for 6 arcane damage.
Elandar hits dorfalc for 0 lightning damage.
Ice wyrm hits golem (servant of dorfalc) for 61 cold damage.
Elandar hits dorfalc for 0 fire damage.
Dorfalc casts Throw Bomb.
Dorfalc's spell attains critical power!
Quest 'Falling Toward Apotheosis' is done! (Press 'j' to see the quest log)
New Achievement: Portal reaver!
Quest 'Falling Toward Apotheosis' status updated! (Press 'j' to see the quest log)
Dorfalc hits Elandar for 416 lightning damage.
Dorfalc killed Elandar!
Elandar hits dorfalc for 0 fire damage.
Character control switched to golem (servant of dorfalc).
Lore found: closing the void farportal
You can read all your collected lore in the game menu, by pressing Escape.
New Achievement: Selfless!
Option unlocked: New Class: Adventurer