Garm the level 2 Ghoul Berserker by belmarduk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassBerserker
Level / Exp2 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22.252931520016 (base 17)
Dexterity12 (base 11)
Constitution24.252931520016 (base 14)
Magic10 (base 10)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life33/188
Stamina39/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy19
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance0%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)9.73 (48.103448275862%)
Defense17.7
Ranged Defense17.7
Fatigue17
Physical Save16.277052064011
Spell Save6.3
Mental Save5.6

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Two-handed weapons1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Two-handed maiming1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Skeleton master archer hits Garm for 6 physical damage.
Garm uses Death Dance.

Garm misses Skeleton master archer.
Skeleton master archer shoots!

Skeleton master archer's Shoot hits
Garm for 39 physical damage.

Garm casts Rune: Shielding.

A shield forms around Garm.

Garm misses Skeleton master archer.
Skeleton master archer shoots!

Skeleton master archer's Shoot hits
Garm for (40 absorbed), 0 physical (0 total damage).
Skeleton master archer shoots!

Skeleton master archer's Shoot hits
Garm for (45 absorbed), 0 physical (0 total damage).

Garm casts Rune: Phase Door.

Garm is out of phase.

Skeleton master archer uses Reload.

Skeleton master archer begins reloading.

Resting starts...

Talent Stunning Blow is ready to use.
Garm speeds up.

The shield around Garm crumbles.

Skeleton master archer uses Pinning Shot.

Rested for 3 turns (stop reason: taken damage).

Garm is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Garm for 41 physical damage.

You are unable to move!