Corpse the level 16 Halfling Rogue by flourchin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp16 / 90%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity49 (base 42)
Constitution18 (base 17)
Magic14 (base 10)
Willpower29 (base 11)
Cunning42 (base 24)

Resources

Life370/370
Stamina182/182
Healing Factor1.463829787234
Regeneration0.36595744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth44.921546859523
See Invisible44.921546859523

Offense: Mainhand

Damage57
Accuracy52
Crit Chance28%
APR10
Speed1.00

Offense: Offhand

Damage41
Accuracy52
Crit Chance25%
APR7
Speed1.00

Offense: Spell

Spellpower23
Crit Chance15%
Speed1

Offense: Mind

Mindpower37
Crit Chance12%
Speed1

Offense: Damage Bonus

Darkness+5%
Light+19%
Fire+9%
Blight+3%
Physical+5%
Mind+12%
Nature+17%

Offense: Damage Penetration

Light+30%
Darkness+10%

Defense: Base

Armour (hardiness)13 (53.536585365854%)
Defense40
Ranged Defense43
Fatigue0.66944655041698
Physical Save35
Spell Save22
Mental Save26

Defense: Resistances

Blight+ 20%( 70%)
Physical+ 5%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Lightning+ 15%( 70%)
Light+ 48%( 70%)
Darkness+ 10%( 70%)
Mind+ 9%( 70%)
Nature+ 36%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
1/5
1/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
0/5
0/5
0/5
Cunning / Poisons1.30
4/5
0/5
0/5
0/5
Technique / Dual techniques1.30
5/5
5/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
3/5
Technique / Combat training1.30
0/5
0/5
1/5
4/5
0/5
4/5

Effects

talent
beneficial effect

Quests

done
done
done
failed
failed
done
done
active
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Corpse the Halfling Rogue level 15
68th Haze 122nd year of Ascendancy at 01:19
see stats
Exterminator Killed 1000 creatures.
By Corpse the Halfling Rogue level 16
78th Haze 122nd year of Ascendancy at 21:18
see stats
Level 10 Got a character to level 10.
By Corpse the Halfling Rogue level 10
7th Dusk 122nd year of Ascendancy at 21:13
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Corpse the Halfling Rogue level 15
66th Dusk 122nd year of Ascendancy at 21:44
see stats
The Arena Unlocked Arena mode.
By Corpse the Halfling Rogue level 9
1st Flare 122nd year of Ascendancy at 05:00
see stats
The secret city Discovered the truth about mages.
By Corpse the Halfling Rogue level 9
3rd Flare 122nd year of Ascendancy at 23:31
see stats

Log

The unstable sand tunnel collapses!
You are crushed by the collapsing tunnel! You suffocate!

Unstable sand tunnel hits
Corpse for (23 reacted , -5 stam), 62 physical (62 total damage).

Corpse is no longer evading attacks.


Resting starts...

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Rested for 112 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Saving game...


Saving done.

Corpse deactivates Trained Reactions.