Veacari the level 1 Thalore Annihilator by veacari

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassAnnihilator
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity18 (base 15)
Constitution11 (base 10)
Magic8 (base 10)
Willpower11 (base 10)
Cunning15 (base 15)

Resources

Life94/94
Steam100/100
Healing Factor1.0082872928177
Regeneration0.25207182320443

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy12
Crit Chance6%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)12.522593642275 (63.098591549296%)
Defense7
Ranged Defense7
Fatigue21
Physical Save8
Spell Save6
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
1/5
0/5
0/5
0/5
Steamtech / Magnetism1.30
2/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5
Steamtech / Turrets1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Quiver
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Character control switched to player.
Character control switched to Veacari.
There is an exit to the worldmap here (press '' or right click to use).
Accepted quest 'Madness of the Ages'! (Press 'j' to see the quest log)
Showing big healthbars and tactical borders.

Veacari shoots!
Resting starts...

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Talent Block is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).