Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Cursed |
| Level / Exp | 6 / 52% |
| Size | medium |
| Lifes / Deaths | Killed by Adinne the wolf at level 6 on the 10th Mirth 122nd year of Ascendancy at 23:32 / 1 |
Primary Stats
| Strength | 29 (base 29) |
| Dexterity | 10 (base 10) |
| Constitution | 10 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 18 (base 18) |
| Cunning | 10 (base 10) |
Resources
| Life | -4/182 |
| Hate | 21/100 |
| Healing Factor | 0.58408714551407 |
| Regeneration | 7.1550675325474 |
Speed
| Mental | +50% |
| Attack | 0% |
| Movement | +313% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
Offense: Mainhand
| Damage | 55 |
| Accuracy | 25 |
| Crit Chance | 4% |
| APR | 2 |
| Speed | 0.67 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 16.6 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 12.19 (73.452380952381%) |
| Defense | 2 |
| Ranged Defense | 2 |
| Fatigue | 12 |
| Physical Save | 19.65 |
| Spell Save | 9.8 |
| Mental Save | 15.8 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (2/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
| Cursed / Strife | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Slaughter | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Endless hunt | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Gloom | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cursed / Rampage | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cursed / Cursed form | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Effects
| talent | Gloom |
| talent | Stalk |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| beneficial effect | Stalking Adinne the wolf. Bonus level 1: +3 attack, +6% melee damage, +0.50 hate/turn prey was hit. Stalking 18/220 +1 |
| beneficial effect | The target is rampaging! (+313% movement speed, +50% attack speed, +12% physical damage, +6 physical save, +6 mental save) Rampaging |
| beneficial effect | A flow of life spins around the target, regenerating 12.00 life per turn. Regeneration |
Quests
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
Equipment
| Tool | steel torque of mindblast [power 129] (1/6 cooldown) steel torque of mindblast [power 129] (1/6 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to fire a blast of psionic energies in a range 6 beam (dam 64-129), putting all charms on cooldown for 6 turns. Torques are made by powerful psionics to store psionic powers. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | iron mail armour (2 def, 4 armour) iron mail armour (2 def, 4 armour)Requires: - Strength 14 - Talent Armour Training 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
| In main hand | insidious dwarven-steel greatsword of massacre (48.5-77.6 power, 2 apr) insidious dwarven-steel greatsword of massacre (48.5-77.6 power, 2 apr)Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 48.5 - 77.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Damage (Melee): +48 insidious poison Massive two-handed swords. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
dwarven-steel dagger of paradox (18.5-24.05 power, 7 apr) dwarven-steel dagger of paradox (18.5-24.05 power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage (Melee): +7 temporal When wielded/worn: Damage when hit (Melee): 9 temporal Changes resistances: +7% temporal Sharp, short and deadly. |
dwarven-steel longsword 'Betissra' (25.5-35.7 power, 4 apr) dwarven-steel longsword 'Betissra' (25.5-35.7 power, 4 apr)Requires: - Strength 24 Infused by arcane disrupting forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 3 Base power: 25.5 - 35.7 Uses stat: 100% Str Damage type: Acid Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% On weapon hit: * disrupts spell-casting Damage (Melee): +9 mind Damage against: +6% Unnatural When wielded/worn: Armour penetration: +8 Physical crit. chance: +11.0% Changes stats: +2 Mag Grants telepathy: Dragon Demon/Major Demon/Minor Critical mult.: +13.00% Light radius: +1 It can be used to project an attack as mind damage doing 150% weapon damage at range 10, putting all charms on cooldown for 6 turns. Sharp, long, and deadly. |
Armeregoblek (18/18, 38.5-53.9 power, 10 apr) Armeregoblek (18/18, 38.5-53.9 power, 10 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Unique] Type: ammo / arrow ; tier 3 Base power: 38.5 - 53.9 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 18 Turns elapse between self-loadings: 4 On weapon crit: * wounds the target Damage (Ranged): +12 mind / +9 bleed Burst (radius 1) on hit: +8 mind Burst (radius 2) on crit: +8 mind Arrows are used with bows to pierce your foes to death. |
onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
psionic dwarven-steel torque of psychoportation [power 34] (1/30 cooldown) psionic dwarven-steel torque of psychoportation [power 34] (1/30 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to teleport randomly (rad 34), putting all charms on cooldown for 30 turns. When used: 100% chance to regenerate 5 psi. Torques are made by powerful psionics to store psionic powers. |
Achievements
Log
Adinne the wolf has finished recovering.
Adinne the wolf resists the mind attack!
Igrain uses steel torque of mindblast [power 129] (6 cooldown)!
Igrain hits Adinne the wolf for 44 mind damage.
Talent Infusion: Regeneration is ready to use.
Igrain uses Infusion: Regeneration.
Igrain starts regenerating health quickly.
Adinne the wolf is poisoned!
Igrain hits Adinne the wolf for 29 physical, 7 nature (36 total damage).
Adinne the wolf hits Igrain for 7 cold, 3 light (10 total damage).
Adinne the wolf uses Block.
Insidious Poison from Igrain hits Adinne the wolf for 7 nature damage.
Adinne the wolf is being stalked by Igrain!
Igrain resists the mind attack!
Igrain hits Adinne the wolf for (24 blocked), 0 physical, 7 nature (7 total damage).
Adinne the wolf hits Igrain for 7 cold, 3 light, 17 physical, 2 mind, 7 darkness, 4 cold (40 total damage).
Insidious Poison from Igrain hits Adinne the wolf for 7 nature damage.
Your hatred grows even as your life fades! (+4 hate)
Adinne the wolf hits Igrain for 16 physical, 4 mind, 7 darkness, 4 cold (31 total damage).
Igrain misses Adinne the wolf.
Your hatred grows even as your life fades! (+4 hate)
Igrain begins rampaging!
Igrain resists the mind attack!
Saving game...
