Brneir the level 10 Cornac Wyrmic by jedimaleta

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassWyrmic
Level / Exp10 / 16%
Sizebig
Lifes / Deaths

Primary Stats

Strength32 (base 29)
Dexterity12 (base 10)
Constitution16 (base 16)
Magic13 (base 10)
Willpower32 (base 24)
Cunning14 (base 10)

Resources

Life309/309
Stamina162/162
Equilibrium30
Healing Factor1
Regeneration3.25

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage42
Accuracy31
Crit Chance12%
APR2
Speed1.11

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)33.739995342278 (74.117647058824%)
Defense11.7
Ranged Defense11.7
Fatigue19
Physical Save17.675
Spell Save21.3125
Mental Save16.975

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
3/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
1/5
2/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Brneir the Cornac Wyrmic level 10
7th Mirth 122nd year of Ascendancy at 02:25
see stats

Log

You gain 1.66 gold from the transmogrification of iron waraxe of daylight (11.5-16.1 power, 2 apr).
You gain 1.15 gold from the transmogrification of
flaming iron waraxe of massacre (18-25.2 power, 2 apr).
You gain 3.95 gold from the transmogrification of
Heatmoon (15-18 power, 3 apr, fire element).
You gain 3.00 gold from the transmogrification of
Demonspire the steel longsword (17.5-24.5 power, 3 apr).
You gain 1.03 gold from the transmogrification of
flaming iron greatmaul (17.5-26.25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 8th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.


Saving done.

Today is the 9th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:45.


Today is the 10th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.

Ran for 8 turns (stop reason: didn't move).


Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:26.


Today is the 2nd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:41.


Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.


Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.


There is a Entrance to the Scintillating Caves here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving game...

Saving done.