Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Doomed |
| Level / Exp | 50 / 1098% |
| Size | medium |
| Lifes / Deaths | Killed by copperhead snake at level 2 on the 17th Voratun 122nd year of Ascendancy at 13:17 / 44Killed by copperhead snake at level 2 on the 17th Voratun 122nd year of Ascendancy at 13:41 Killed by Rodaod the dwarf at level 9 on the 14th Profit 122nd year of Ascendancy at 21:05 Killed by Rodaod the dwarf at level 9 on the 14th Profit 122nd year of Ascendancy at 21:46 Killed by Rodaod the dwarf at level 9 on the 14th Profit 122nd year of Ascendancy at 22:04 Killed by Assassin Lord at level 9 on the 35th Profit 122nd year of Ascendancy at 21:26 Killed by Assassin Lord at level 9 on the 35th Profit 122nd year of Ascendancy at 22:21 Killed by Adebeth the cutpurse at level 9 on the 36th Profit 122nd year of Ascendancy at 00:51 Killed by Drosmur at level 16 on the 22nd Iron 123rd year of Ascendancy at 14:41 Killed by unstable sand tunnel at level 16 on the 22nd Iron 123rd year of Ascendancy at 17:47 Killed by gigantic gravity worm at level 16 on the 23rd Iron 123rd year of Ascendancy at 02:26 Killed by Drosmur at level 17 on the 23rd Iron 123rd year of Ascendancy at 06:38 Killed by war hound at level 17 on the 23rd Iron 123rd year of Ascendancy at 17:47 Killed by gigantic gravity worm at level 17 on the 23rd Iron 123rd year of Ascendancy at 22:21 Killed by gigantic corrosive tunneler at level 17 on the 24th Iron 123rd year of Ascendancy at 03:58 Killed by unstable sand tunnel at level 17 on the 24th Iron 123rd year of Ascendancy at 04:38 Killed by Drosmur at level 17 on the 24th Iron 123rd year of Ascendancy at 10:06 Killed by Isolevena the Guardian at level 19 on the 25th Gold 123rd year of Ascendancy at 20:44 Killed by Isolevena the Guardian at level 19 on the 25th Gold 123rd year of Ascendancy at 21:33 Killed by luminous horror at level 19 on the 7th Stralite 123rd year of Ascendancy at 18:59 Killed by ritch flamespitter at level 20 on the 31st Stralite 123rd year of Ascendancy at 01:10 Killed by ritch flamespitter at level 20 on the 31st Stralite 123rd year of Ascendancy at 01:40 Killed by Isolevena the Guardian at level 21 on the 44th Profit 123rd year of Ascendancy at 20:34 Killed by Edyjen the dwarf at level 22 on the 32nd Dearth 123rd year of Ascendancy at 19:03 Killed by elven cultist at level 24 on the 41st Dearth 123rd year of Ascendancy at 17:23 Killed by Grand Corruptor at level 24 on the 41st Dearth 123rd year of Ascendancy at 18:18 Killed by Aerywyn the elder vampire at level 24 on the 42nd Dearth 123rd year of Ascendancy at 19:22 Killed by Aerelrabrema the dread at level 24 on the 42nd Dearth 123rd year of Ascendancy at 22:07 Killed by skeleton mage at level 24 on the 43rd Dearth 123rd year of Ascendancy at 09:28 Killed by skeleton mage at level 24 on the 43rd Dearth 123rd year of Ascendancy at 10:13 Killed by armoured skeleton warrior at level 24 on the 43rd Dearth 123rd year of Ascendancy at 10:36 Killed by Ivelraba the ancient elven mummy at level 26 on the 14th Loss 123rd year of Ascendancy at 07:32 Killed by Aerada the skeleton warrior at level 27 on the 15th Loss 123rd year of Ascendancy at 09:59 Killed by Eilinorin the elven mage at level 27 on the 17th Loss 123rd year of Ascendancy at 12:38 Killed by elven blood mage at level 27 on the 17th Loss 123rd year of Ascendancy at 16:45 Killed by elven warrior at level 27 on the 17th Loss 123rd year of Ascendancy at 17:35 Killed by elven cultist at level 27 on the 17th Loss 123rd year of Ascendancy at 18:11 Killed by elven corruptor at level 27 on the 17th Loss 123rd year of Ascendancy at 19:18 Killed by orc blood mage at level 33 on the 12nd Shortage 123rd year of Ascendancy at 12:01 Killed by orc corruptor at level 35 on the 22nd Iron 124th year of Ascendancy at 18:42 Killed by orc elite berserker at level 41 on the 14th Stralite 124th year of Ascendancy at 23:05 Killed by orc cryomancer at level 44 on the 2nd Acquisition 124th year of Ascendancy at 23:01 Killed by Burb the snow giant champion at level 50 on the 4th Iron 125th year of Ascendancy at 19:08 Killed by icy orc wyrmic at level 50 on the 5th Iron 125th year of Ascendancy at 00:42 |
| Antimagic | Follower |
Primary Stats
| Strength | 40 (base 7) |
| Dexterity | 48 (base 31) |
| Constitution | 96 (base 62) |
| Magic | 25 (base 16) |
| Willpower | 137 (base 63) |
| Cunning | 118 (base 60) |
Resources
| Life | 1556/1556 |
| Hate | 50/111 |
| Equilibrium | 30 |
| Healing Factor | 0.74878370660573 |
| Regeneration | 1.7596417105235 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 66 |
| Accuracy | 74 |
| Crit Chance | 48% |
| APR | 65 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 64 |
| Accuracy | 74 |
| Crit Chance | 48% |
| APR | 65 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 5.625 |
| Crit Chance | 36% |
| Speed | 1 |
Offense: Mind
| Mindpower | 92.22 |
| Crit Chance | 68% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +10% |
| Mind | +56% |
| Darkness | +15% |
| Physical | +17% |
| Fire | +17% |
| All | +7% |
Offense: Damage Penetration
| Physical | +25% |
| Fire | +5% |
| Mind | +60% |
Defense: Base
| Armour (hardiness) | 42 (30%) |
| Defense | 46.433333333333 |
| Ranged Defense | 46.433333333333 |
| Fatigue | 23 |
| Physical Save | 69.5875 |
| Spell Save | 67.3625 |
| Mental Save | 76.25 |
Defense: Resistances
| Acid | + 50%( 70%) |
| Blight | + 73%( 80%) |
| Physical | + 35%( 70%) |
| Cold | + 62%( 70%) |
| All | + 32%( 70%) |
| Mind | + 70%( 70%) |
| Lightning | + 50%( 70%) |
| Light | + 46%( 70%) |
| Temporal | + 54%( 70%) |
| Darkness | + 56%( 70%) |
| Arcane | + 59%( 70%) |
| Fire | + 66%( 70%) |
| Nature | + 46%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Teleport Resistance | 5% |
| Confusion Resistance | 100% |
| Fear Resistance | 75% |
| Knockback Resistance | 95% |
| Poison Resistance | 10% |
| Blind Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 697% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 9 turns. Note: since you will be moving very fast, game turns will pass very slowly. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 484 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 738 life. Its effects scale with your Willpower stat. |
Class Talents
| Cursed / Darkness | 1.30 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| Cursed / Shadows | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Cursed / Punishments | 1.50 |
| 1/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Cursed / Force of will | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Race / Dwarf | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Cursed / Cursed form | 1.00 |
| 3/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cursed / Gestures | 1.50 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
| Cursed / Dark sustenance | 1.67 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.20 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Mental Tyranny |
| talent | Call Shadows |
| talent | Gesture of Pain |
| talent | Deflection |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Daikara. Escort: lost anorithil (level 1 of Daikara)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 3 of Trollmire. Escort: lost anorithil (level 3 of Trollmire)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Willpower by +2. | done |
You failed to protect the lost sun paladin from death by Elevena the king cobra. Escort: lost sun paladin (level 3 of Scintillating Caves) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Dreadfell. Escort: lost warrior (level 4 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 7 of Dreadfell. Escort: repented thief (level 7 of Dreadfell)As a reward you improved Cunning by +1. | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Trollmire. Escort: worried loremaster (level 2 of Trollmire)As a reward you improved Willpower by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlYou talked for a while and it seems she has a crush on you. Melinda decided to come live with you in your Fortress. | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 1303. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Thanks to your timely aid, Marus of Elvala is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. You have aided Marus of Elvala in creating an elixir of the savior. Marus of Elvala has completed an elixir of mastery without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Tedudil the pair of drakeskin leather boots (10 def, 5 armour) Tedudil the pair of drakeskin leather boots (10 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Physical crit. chance: +2.0% Physical power: +4 Armour: +5 Defense: +10 Fatigue: +5% Changes stats: +3 Cun / +3 Dex Changes resistances: +9% fire Changes resistances penetration: +15% physical Changes damage: +9% mind Mental crit. chance: +2% It can be used to activate talent Evasion, placing all other charms into a 30 cooldown : Effective talent level: 3.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 56% chance to completely evade them for 18 turns. Duration increases with your Willpower, and the chance to evade improves with your Cunning and Dexterity. A pair of boots made of leather. |
| Light source | Guidance GuidanceInfused by nature Infused by arcane disrupting forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Changes stats: +12 Cun / +12 Wil Changes resistances: +20% blight Changes resistances cap: +10% blight Talent masteries: +0.20 Wild-gift / Call of the wild +0.10 Wild-gift / Antimagic Physical save: +12 Spell save: +12 Mental save: +12 Light radius: +4 Said to have once belonged to Inquisitor Marcus Dunn during the Spellhunt this fist sized quartz crystal glows constantly with a soft white light and was rumoured to be a great aid in meditation, helping focus the mind, body, and soul of the owner as well as protecting them from the foulest of magics. It seems somebody well versed in antimagic could use it to its fullest potential. |
| On head | fearwoven elven-silk wizard hat of knowledge (3 def, 0 armour) fearwoven elven-silk wizard hat of knowledge (3 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes stats: +4 Cun / +5 Wil Changes damage: +8% darkness Maximum hate: +11.00 Mindpower: +12 Mental crit. chance: +4% A pointy cloth hat, very wizardly... |
| On hands | Duregarin the Brandtrencher (0 def, 3 armour) Duregarin the Brandtrencher (0 def, 3 armour)Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Accuracy: +9 Armour: +3 Changes stats: +9 Str / +5 Dex / +6 Wil / +11 Cun / +4 Con Changes resistances: +15% darkness Changes resistances penetration: +5% fire Talent mastery: +0.20 Technique / Grappling Talent cooldown: Double Strike (-1 turn) Trap disarming bonus: +30 Physical save: +11 Infravision radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 28 for 5 turns. The radius will increase with your Cunning. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | The Guardian's Totem The Guardian's TotemInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Changes stats: +10 Wil Damage when the wearer is hit: 18 slime Changes resistances: +20% arcane / +20% blight Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 Mindpower: +8 It can be used to call an antimagic pillar, costing 35 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
| On fingers | Cyrawyn the voratun ring Cyrawyn the voratun ringCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Armour penetration: +2 Physical power: +8 Fatigue: -2% Changes stats: +3 Con / +5 Wil Mental save: +10 Stun/Freeze immunity: +35% Life regen: +2.10 Rings can have magical properties. |
| On fingers | solipsist's voratun ring solipsist's voratun ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +4 Cun / +6 Wil Mindpower: +12 Rings can have magical properties. |
| Around neck | Hateful Mind Hateful MindInfused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +10 Armour penetration: +8 Physical crit. chance: +6.0% Changes stats: +6 Cun Changes resistances: +5% arcane / +6% lightning / +6% acid / +25% mind / +3% temporal Talent mastery: +0.37 Cursed / Dark sustenance Critical mult.: +20.00% Physical save: +3 Mental save: +15 Confusion immunity: +50% Teleport immunity: +5% Mindpower: +15 Amulets can have magical properties. |
| In main hand | Core of the Forge (24-26.4 power, 40 apr, dreamforge damage) Core of the Forge (24-26.4 power, 40 apr, dreamforge damage)Requires: - Willpower 40 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 24.0 - 26.4 Uses stats: 60% Wil, 20% Cun Damage type: Dreamforge Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +10 Physical power: +10 Changes stats: +3 Cun / +6 Wil Damage when the wearer hits(melee): 30 dreamforge Changes resistances: +5% physical / +15% fire / +5% mind Changes resistances penetration: +10% mind / +10% physical Changes damage: +10% physical / +10% fire / +10% mind Talent masteries: +0.20 Psionic / Dream Forge +0.20 Psionic / Dream Smith Mindpower: +14 Mental crit. chance: +8% It can be used to activate talent Forge Bellows (costing 24 power out of 30/30) : Effective talent level: 3.6 Power cost: 24 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power Description: Release the bellows of the forge upon your surroundings, inflicting 154.43 mind damage, 115.82 burning damage, and knocking back your enemies in a radius 4 cone. Empty terrain may be changed (50% chance) for 3 turns into forge walls, which block movement and inflict 17.51 mind and 13.13 fire damage on nearby enemies. The damage and knockback chance will scale with your Mindpower. This blazing hot mindstar beats rhythmically, releasing a burst of heat with each strike. |
| Around waist | Stout Heart Stout HeartCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Armour: +13 Defense: +19 Changes stats: +10 Con Changes resistances: +9% mind Physical save: +29 Mental save: +18 Poison immunity: +10% Knockback immunity: +5% Maximum stamina: +40.00 Mindpower: +12 A belt that goes around your waist. |
| In off hand | Nexus of the Way (22-24.2 power, 40 apr, mind damage) Nexus of the Way (22-24.2 power, 40 apr, mind damage)Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 Base power: 22.0 - 24.2 Uses stats: 60% Wil, 20% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +3 Cun / +6 Wil Changes resistances: +20% mind Changes resistances penetration: +20% mind Changes damage: +20% mind Confusion immunity: +30% Mindpower: +20 Mental crit. chance: +9% It can be used to activate talent Wayist (costing 75 power out of 75/75) : Effective talent level: 1.0 Power cost: 75 out of 75/75. Range: 4.00 Travel Speed: instantaneous Description: Reach through the collective psionic gestalt of the yeeks, the Way, to call for immediate help. Summons up to 3 yeek mindslayers to your side. The vast psionic force of the Way reverberates through this gemstone. With a single touch, you can sense overwhelming power, and hear countless thoughts. |
| Cloak | Zanoruitokan (20 def, 11 armour) Zanoruitokan (20 def, 11 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +14 Armour penetration: +15 Armour: +11 Defense: +20 Changes stats: +6 Str / +6 Con Changes resistances: +6% fire / +24% cold / +6% mind / +9% temporal Changes damage: +3% acid Critical mult.: +36.00% Stealth bonus: +10 Physical save: +15 Blindness immunity: +10% Knockback immunity: +15% Maximum life: +93.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Breath of Eyal (10 def, 10 armour) Breath of Eyal (10 def, 10 armour)Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. Type: armor / light ; tier 5 When wielded/worn: Armour: +10 Defense: +10 Fatigue: +20% Changes resistances: +15% arcane / +20% fire / +20% cold / +20% lightning / +20% acid / +20% nature / +20% blight / +20% light / +20% darkness / +20% temporal / +10% all Spell save: +20 Mindpower: +10 This light weight armor appears to have been woven of countless sprouts, still curling and growing. When you put it on, you feel the weight of the world on your shoulders, in spite of how light it felt in your hands. |
Inventory
Elixir of Invulnerability Elixir of InvulnerabilityInfused by nature 2.00 Encumbrance. [Plot Item] Type: potion / potion It can be used to grant you complete invulnerability for five turns. A vial of thick fluid, metallic and reflective. It's incredibly heavy. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)Requires: - Magic 60 Powered by unknown forces 7.00 Encumbrance. Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher'Tul language. It can be used to absorb energies, costing 200 power out of 200/200. Carved with runes of power, this staff seems to have been made long ago. Yet it bears no signs of tarnishment. Light around it seems to dim and you can feel its tremendous power simply by touching it. The Sorcerers seem to have awakened its power. "And lo they came to Amakthel himself, and thousands were killed in the assault on his throne, and three of the Godslayers were broken beneath his feet. But Falion with his dying breath pierced the great god on his knee with the icy sword Arkil, and seeing his opportunity Caldizar, leader of the Godslayers, advanced with the Staff of Absorption and struck a terrifying blow against Amakthel. So fell the greatest of the gods by the hands of his own children, and his face was forced into the dust." |
voratun pickaxe of the Iron Throne (dig speed 7 turns) voratun pickaxe of the Iron Throne (dig speed 7 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Maximum life: +39.00 Maximum stamina: +25.00 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Atamathon's Lost Ruby Eye Atamathon's Lost Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Changes damage: +12% fire When used to imbue an object: Changes damage: +12% fire One of the ruby eyes of the legendary giant golem: Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 270/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (3/3) Rod of Spydric Poison (3/3)Infused by nature 2.00 Encumbrance. Type: charm / rod It can be used to shoot a bolt of spydric poison, costing 25 power out of 75/75. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Drosmur the Dwarf Doomed level 31
1st Shortage 123rd year of Ascendancy at 20:05 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Drosmur the Dwarf Doomed level 21
38th Stralite 123rd year of Ascendancy at 15:12 see stats
A living one! (Exploration mode)
Was teleported into Caldizar's Fortress, far into the void between the stars.By Drosmur the Dwarf Doomed level 48
40th Dearth 124th year of Ascendancy at 06:21 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Drosmur the Dwarf Doomed level 31
29th Loss 123rd year of Ascendancy at 21:43 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Drosmur the Dwarf Doomed level 21
6th Profit 123rd year of Ascendancy at 02:49 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Drosmur the Dwarf Doomed level 34
27th Shortage 123rd year of Ascendancy at 03:38 see stats
Back and there again (Exploration mode)
Opened a portal to the Far East from Maj'Eyal.By Drosmur the Dwarf Doomed level 48
35th Dearth 124th year of Ascendancy at 23:44 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Drosmur the Dwarf Doomed level 33
24th Shortage 123rd year of Ascendancy at 09:04 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Drosmur the Dwarf Doomed level 18
23rd Steel 123rd year of Ascendancy at 09:17 see stats
Clone War (Exploration mode)
Destroyed your own Shade.By Drosmur the Dwarf Doomed level 34
16th Iron 124th year of Ascendancy at 02:37 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Drosmur the Dwarf Doomed level 12
32nd Dearth 122nd year of Ascendancy at 01:27 see stats
Demonic Invasion (Exploration mode)
Stopped a demonic invasion by closing their portal.By Drosmur the Dwarf Doomed level 36
31st Iron 124th year of Ascendancy at 05:52 see stats
Destroyer of the creation (Exploration mode)
Killed Slasul.By Drosmur the Dwarf Doomed level 37
45th Steel 124th year of Ascendancy at 19:55 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Drosmur the Dwarf Doomed level 32
9th Shortage 123rd year of Ascendancy at 09:16 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Drosmur the Dwarf Doomed level 34
16th Iron 124th year of Ascendancy at 02:47 see stats
Evil denied (Exploration mode)
Won ToME by preventing the Void portal from opening.By Drosmur the Dwarf Doomed level 50
5th Iron 125th year of Ascendancy at 21:31 see stats
Explorer (Exploration mode)
Used the Sher'Tul fortress exploratory farportal at least 7 times with the same character.By Drosmur the Dwarf Doomed level 46
6th Dearth 124th year of Ascendancy at 01:33 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Drosmur the Dwarf Doomed level 16
22nd Iron 123rd year of Ascendancy at 11:15 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Drosmur the Dwarf Doomed level 22
19th Dearth 123rd year of Ascendancy at 13:09 see stats
Fear me not! (Exploration mode)
Survived the Fearscape!By Drosmur the Dwarf Doomed level 10
15th Wealth 122nd year of Ascendancy at 10:54 see stats
Flooder (Exploration mode)
Defeated Ukllmswwik while doing his own quest.By Drosmur the Dwarf Doomed level 38
45th Steel 124th year of Ascendancy at 22:18 see stats
Genocide (Exploration mode)
Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race.By Drosmur the Dwarf Doomed level 40
5th Stralite 124th year of Ascendancy at 02:14 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Drosmur the Dwarf Doomed level 20
8th Stralite 123rd year of Ascendancy at 03:45 see stats
Invasion from the Depths (Exploration mode)
Stopped a naga invasion by closing their portal.By Drosmur the Dwarf Doomed level 35
23rd Iron 124th year of Ascendancy at 16:15 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Drosmur the Dwarf Doomed level 10
14th Wealth 122nd year of Ascendancy at 01:13 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Drosmur the Dwarf Doomed level 20
7th Stralite 123rd year of Ascendancy at 20:02 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Drosmur the Dwarf Doomed level 30
27th Loss 123rd year of Ascendancy at 23:56 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Drosmur the Dwarf Doomed level 40
7th Gold 124th year of Ascendancy at 21:38 see stats
Level 50 (Exploration mode)
Got a character to level 50.By Drosmur the Dwarf Doomed level 50
11st Shortage 124th year of Ascendancy at 02:18 see stats
Orcrist (Exploration mode)
Killed the leaders of the Orc Pride.By Drosmur the Dwarf Doomed level 43
32nd Stralite 124th year of Ascendancy at 01:56 see stats
Pest Control (Exploration mode)
Killed 1000 reproducing vermin.By Drosmur the Dwarf Doomed level 50
25th Shortage 124th year of Ascendancy at 10:24 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Drosmur the Dwarf Doomed level 36
1st Steel 124th year of Ascendancy at 07:45 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Drosmur the Dwarf Doomed level 9
36th Profit 122nd year of Ascendancy at 02:28 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Drosmur the Dwarf Doomed level 28
18th Loss 123rd year of Ascendancy at 06:35 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Drosmur the Dwarf Doomed level 33
26th Shortage 123rd year of Ascendancy at 16:14 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Drosmur the Dwarf Doomed level 27
17th Loss 123rd year of Ascendancy at 10:12 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Drosmur the Dwarf Doomed level 32
9th Shortage 123rd year of Ascendancy at 10:22 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Drosmur the Dwarf Doomed level 5
18th Voratun 122nd year of Ascendancy at 17:20 see stats
Tactical master (Exploration mode)
Fought the two Sorcerers without closing any invocation portals.By Drosmur the Dwarf Doomed level 50
5th Iron 125th year of Ascendancy at 21:30 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Drosmur the Dwarf Doomed level 12
17th Dearth 122nd year of Ascendancy at 04:33 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Drosmur the Dwarf Doomed level 21
38th Stralite 123rd year of Ascendancy at 15:12 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Drosmur the Dwarf Doomed level 21
10th Dearth 123rd year of Ascendancy at 00:21 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By Drosmur the Dwarf Doomed level 50
1st Iron 125th year of Ascendancy at 10:13 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Drosmur the Dwarf Doomed level 44
15th Profit 124th year of Ascendancy at 01:21 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Drosmur the Dwarf Doomed level 23
34th Dearth 123rd year of Ascendancy at 13:07 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Drosmur the Dwarf Doomed level 17
23rd Iron 123rd year of Ascendancy at 13:05 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Drosmur the Dwarf Doomed level 30
29th Loss 123rd year of Ascendancy at 07:23 see stats
Log
Lore found: A creased letter
Lore found: closing the void farportal
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: gravestone
Lore found: infinite dungeon (ruined dungeon)
Lore found: gravestone
Lore found: Keepsake
Lore found: fifth mural painting
Lore found: gravestone
Lore found: sixth mural painting
Lore found: slain master
Lore found: Kyless' Journal: Fourth Entry
Lore found: gravestone
Lore found: clue (ruined dungeon)
Lore found: Lament for Lands now Lost
Lore found: fourth mural painting
Lore found: gravestone
Lore found: Kyless
Lore found: clue (ruined dungeon)
Lore found: first mural painting
Lore found: gravestone
Lore found: gravestone
Lore found: seventh mural painting
Lore found: lost farportal
Lore found: gravestone
Lore found: eighth mural painting
Lore found: gravestone
Lore found: sacrificial altar
