Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.5 |
| Addons | Draconians 1.0.5New race that's primarily nature themed and shares some abilities with the wymics class. Each run has a random flavor based on your dragons heritage. Edit: New version :) You can now choose your dragon type when you pickup an item acquired from the first boss. This process is at least partly configured for: sun paladins wyrmics oozemancers anorithils archmages arcane blades shadowblades solipsists mindslayers doomed alchemists druids Basically you are presented with a simple choice(or multiple choices) and have the option of allowing the game to randomly choose your type(which can include more powerful subclass specific types) Tier-1 Short Circuit Option 1.0.5Adds a new game option "Short-circuit some early dungeons" to enable or disable the new b43 behavior of skipping the player directly to the bottom of tier-1 dungeons if you're strong enough. The option will appear under Game Options in the <Esc> menu. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Items Vault 1.0.1Donators/Buyers bonus! Talent Point Planner 1.0.5The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Humanoid |
| Class | Human |
| Level / Exp | 1 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 12 (base 12) |
| Dexterity | 12 (base 12) |
| Constitution | 10 (base 10) |
| Magic | 3 (base 3) |
| Willpower | 10 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 100/100 |
| Healing Factor | 1 |
| Regeneration | 0 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
Offense: Spell
| Spellpower | 3 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 5 (30%) |
| Defense | 5.7 |
| Ranged Defense | 5.7 |
| Fatigue | 0 |
| Physical Save | 7.7 |
| Spell Save | 4.55 |
| Mental Save | 7 |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
Quests
Equipment
Inventory
Achievements
Log
Venom drake hatchling is on fire!
Mosmur hits Stone troll for 226 fire damage.
Mosmur hits Venom drake hatchling for 151 fire damage.
Mosmur hits Venom drake hatchling for 138 fire damage.
Mosmur hits Venom drake hatchling for 127 fire damage.
Mosmur hits Venom drake hatchling for 151 fire damage.
Burning from Mosmur hits Venom drake hatchling for 22 fire damage.
Burning from Mosmur hits Venom drake hatchling for 22 fire damage.
Burning from Mosmur hits Stone troll for 32 fire damage.
Burning from Mosmur hits Venom drake hatchling for 18 fire damage.
Burning from Mosmur hits Venom drake hatchling for 20 fire damage.
Mosmur casts a protective shield just in time!
Your premonition allows you to raise a shield just in time!
Mosmur hits Venom drake hatchling for 23 lightning, 37 lightning, 91 physical, 25 physical, 40 fire (216 total damage).
Venom drake hatchling hits Mosmur for (3 to psi shield), 1 acid (1 total damage).
Burning from Mosmur hits Venom drake hatchling for 22 fire damage.
Mosmur hits Venom drake hatchling for 13 fire, 10 mind (23 total damage).
Burning from Mosmur hits Venom drake hatchling for 22 fire damage.
Burning from Mosmur hits Stone troll for 32 fire damage.
Burning from Mosmur hits Venom drake hatchling for 18 fire damage.
Burning from Mosmur hits Venom drake hatchling for 20 fire damage.
Venom drake hatchling hits Mosmur for (22 to psi shield), 8 physical (8 total damage).
Venom drake hatchling resists!
Character control switched to lost man.
Venom drake hatchling hits Mosmur for (3 to psi shield), 1 acid (1 total damage).
Mosmur hits Venom drake hatchling for 23 lightning, 33 lightning, 80 physical, 25 physical, 33 fire (194 total damage).
Mosmur hits Venom drake hatchling for 120 physical damage.
Venom drake hatchling hits Mosmur for (2 to psi shield), 1 acid (1 total damage).
