Brian the level 8 Cornac Doombringer by flyingshisno

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.4
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassDoombringer
Level / Exp8 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 25)
Dexterity10 (base 10)
Constitution19 (base 16)
Magic22 (base 20)
Willpower11 (base 11)
Cunning11 (base 11)

Resources

Life298/298
Stamina124/124
Vim108/108
Healing Factor1.1
Regeneration4.0343016741338

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage47
Accuracy25
Crit Chance12%
APR6
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower17.1
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)23.19 (73.452380952381%)
Defense3
Ranged Defense3
Fatigue13
Physical Save16.1
Spell Save11.55
Mental Save7.7

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
5/5
2/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
1/5
0/5
Corruption / Oppression1.20
3/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
1/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
active
active
done
done

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Brian picks up (b.):
iron greatsword (16-25.6 power, 1 apr).
Brian's is no longer blazing.

There is a ladder to the previous level here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 4.00 gold from the transmogrification of
ametrine.
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (16-22.4 power, 2 apr).
You gain 0.96 gold from the transmogrification of
arcing iron waraxe (12-16.8 power, 2 apr).
You gain 2.04 gold from the transmogrification of
short elm magestaff (10-12 power, 2 apr, lightning element).
You gain 3.12 gold from the transmogrification of
cruel elm magestaff of fate (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25.6 power, 1 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 43; turns 3; dispells darkness).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.