Fusilier the level 4 Thalore Wyrmic by darulio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp4 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 19)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower22 (base 21)
Cunning10 (base 10)

Resources

Life164/164
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy17
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower19.4
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)12 (30%)
Defense4.05
Ranged Defense6.05
Fatigue12
Physical Save18.6
Spell Save10.5
Mental Save17.2

Defense: Resistances

Lightning+ 1%( 70%)
Acid+ 2%( 70%)
Fire+ 1%( 70%)
Physical+ 1%( 70%)
Cold+ 1%( 70%)
All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Two-handed weapons1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.10
2/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5

Effects

talent

Quests

done
active

Equipment

On fingers
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Infusion: Wild is ready to use.
Talent Acidic Spray is ready to use.
Talent Bellowing Roar is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.65 gold pieces.

Fusilier picks up (c.):
elm magestaff of warding (10-12 power, 2 apr, fire damage).
Ran for 10 turns (stop reason: hostile spotted to the south (copperhead snake)).


Fusilier hits copperhead snake for 28 physical damage.
Copperhead snake misses Fusilier.

Copperhead snake bites poison into Fusilier.

Fusilier shrugs off the effect 'Poisoned'!

Fusilier hits copperhead snake for 11 physical damage.
Copperhead snake hits Fusilier for 2 nature damage.
Fusilier tries to swallow copperhead snake!

Fusilier misses copperhead snake.

Fusilier hits copperhead snake for 11 physical damage.
Fusilier killed copperhead snake!
Copperhead snake hits Fusilier for 4 physical damage.

Resting starts...

Talent Swallow is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Ran for 13 turns (stop reason: hostile spotted to the south (white jelly)).