Sam Fireball the level 5 Shalore Archmage by Rithel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic31 (base 27)
Willpower17 (base 14)
Cunning12 (base 11)

Resources

Life121/121
Mana163/163
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save7
Spell Save16
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5

Effects

Quests

active
active
done
active
failed
active

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: hostile spotted to the north (elven guard - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (elven guard - offscreen)).

Sam Fireball casts Flame.

Elven guard is on fire!

Sam Fireball's Flame hits Elven guard for
54 fire damage.

Burning from Sam Fireball hits Elven guard for
18 fire damage.
Sam Fireball casts Lightning.

Sam Fireball hits Elven guard for 64 lightning damage.
The demonic soul releases a burst of fire around elven guard!

Burning from Sam Fireball hits Elven guard for
18 fire damage.
Demonic Soul hits Elven guard for
27 fire damage.
Sam Fireball casts Manathrust.

Sam Fireball hits Elven guard for 105 arcane damage.
Sam Fireball killed Elven guard!
Talent Flame is ready to use.

Resting starts...

Talent Lightning is ready to use.
Talent Manathrust is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Sam Fireball picks up (o.):
bright brass lantern.
Ran for 41 turns (stop reason: at door).