Alzemy the level 12 Yeek Summoner by avarast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassSummoner
Level / Exp12 / 82%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution10 (base 15)
Magic11 (base 11)
Willpower31 (base 25)
Cunning35 (base 27)

Resources

Life-67/188
Equilibrium19
Healing Factor1.1
Regeneration13.475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9

Offense: Mainhand

Damage6
Accuracy22
Crit Chance10%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy22
Crit Chance10%
APR12
Speed1.00

Offense: Spell

Spellpower11
Crit Chance8%
Speed1

Offense: Mind

Mindpower27.85
Crit Chance10%
Speed1

Offense: Damage Bonus

Mind+8%
Darkness+3%
Light+10%
Nature+20%

Offense: Damage Penetration

Nature+20%

Defense: Base

Armour (hardiness)4 (30%)
Defense10.65
Ranged Defense10.65
Fatigue0
Physical Save7
Spell Save14.7
Mental Save14.1

Defense: Resistances

Temporal+ 11%( 70%)
Light+ 30%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Knockback Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
5/5
1/5
2/5
0/5
Wild-gift / Summoning (distance)1.30
2/5
4/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (augmentation)1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
2/5
0/5
0/5
Cunning / Survival1.00
5/5
0/5
0/5
0/5
Race / Yeek1.00
4/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
active
done

Equipment

On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Alzemy the Yeek Summoner level 10
6th Mirth 122nd year of Ascendancy at 08:11
see stats

Log

Minotaur is poisoned!

Alzemy uses Infusion: Regeneration.

Alzemy starts regenerating health quickly.

Poison from Xeuth the Bringer of Doom hits Minotaur for
32 nature damage.
Your summoned minotaur disappears.
Xeuth the Bringer of Doom shares damage with his oozes!
Minotaur hits Xeuth the Bringer of Doom for 11 physical damage.
Talent Jelly is ready to use.
Alzemy speeds up.

Ritch flamespitter is confused and fails to use Flamespit.

Xeuth the Bringer of Doom uses Flamespit.

Xeuth the Bringer of Doom hits Alzemy for 46 fire damage.

Alzemy summons a Turtle!

Turtle is poisoned!

Xeuth the Bringer of Doom uses Heave.

Turtle uses Taunt.

Poison from Xeuth the Bringer of Doom hits Turtle for
32 nature damage.

Giant spider uses Web.

Xeuth the Bringer of Doom shrugs off the effect 'Pinned to the ground'!
Xeuth the Bringer of Doom uses Slime Spit.

Turtle slows down.

Xeuth the Bringer of Doom's Slime Spit hits Turtle for
152 nature damage.
Poison from Xeuth the Bringer of Doom hits Turtle for
32 nature damage.

Xeuth the Bringer of Doom's projectile hits Giant spider for
152 nature damage.
Xeuth the Bringer of Doom's projectile killed Giant spider!
Saving game...