Avarast the taj'mahal the level 17 Cornac Archmage by avarast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp17 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution22 (base 10)
Magic51 (base 44)
Willpower43 (base 38)
Cunning13 (base 11)

Resources

Life308/308
Mana187/187
Healing Factor1.11
Regeneration3.6075

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage23
Accuracy17
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower46.13060775165
Crit Chance4%
Speed1

Offense: Mind

Mindpower27.65
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+15%
Mind+11%
Acid+3%
Cold+10%
Nature+5%

Offense: Damage Penetration

Fire+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense5.7
Ranged Defense8.7
Fatigue0
Physical Save11.2
Spell Save28.95
Mental Save22.8

Defense: Resistances

Acid+ 5%( 70%)
Blight+ 6%( 70%)
Cold+ 45%( 70%)
All 0%( 70%)
Darkness+ 12%( 70%)
Light+ 5%( 70%)
Mind+ 11%( 70%)
Fire+ 3%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
1/5
4/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
2/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
5/5
5/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

failed
failed
done
done
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Avarast the taj'mahal the Cornac Archmage level 10
10th Flare 122nd year of Ascendancy at 13:44
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Avarast the taj'mahal the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 16:25
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Avarast the taj'mahal the Cornac Archmage level 15
43rd Dusk 122nd year of Ascendancy at 00:45
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By Avarast the taj'mahal the Cornac Archmage level 11
10th Dusk 122nd year of Ascendancy at 08:08
see stats

Log


You gain 2.94 gold from the transmogrification of
flaming steel shield of gloom (6 def, 2 armour, 37 block).
You gain 10.00 gold from the transmogrification of
Skin of Many (12 def, 6 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of light (+16%) (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 1.08 gold from the transmogrification of
grounding rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 25.00 gold from the transmogrification of
Steel Helm of Garkul (0 def, 6 armour).
You gain 2.16 gold from the transmogrification of
storm rough leather gloves of dexterity (+3) (0 def, 1 armour).
You gain 1.69 gold from the transmogrification of
steady iron gauntlets of magic (+3) (0 def, 1 armour).
You gain 5.26 gold from the transmogrification of
restful iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 1.06 gold from the transmogrification of
traveler's pair of rough leather boots (0 def, 1 armour).
You gain 3.93 gold from the transmogrification of
flaming steel waraxe of shearing (10.5-14.7 power, 3 apr).
You gain 4.60 gold from the transmogrification of
yew vilestaff 'Zubusebeth' (20-24 power, 4 apr, fire damage).
You gain 2.74 gold from the transmogrification of
potent ash vilestaff of projection (18-21.6 power, 3 apr, blight damage).
You gain 4.76 gold from the transmogrification of
cruel ash magestaff of illumination (15-18 power, 3 apr, fire damage).
You gain 1.48 gold from the transmogrification of
gifted vined mindstar of slime (5-5.5 power, 18 apr, nature damage).
You gain 2.33 gold from the transmogrification of
acidic iron mace of daylight (9-12.6 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (15-21 power, 3 apr).
You gain 5.71 gold from the transmogrification of
inquisitor's steel longsword of disruption (15-21 power, 3 apr).
You gain 1.44 gold from the transmogrification of
arcing steel longsword of massacre (19-26.6 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel greatsword (22.5-36 power, 2 apr).
You gain 4.75 gold from the transmogrification of
elemental iron greatsword (10.5-16.8 power, 1 apr).
You gain 6.40 gold from the transmogrification of
steel dagger 'Beleth' (10-13 power, 6 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (6-7.8 power, 5 apr).
You gain 2.15 gold from the transmogrification of
flaming steel dagger of projection (12-15.6 power, 6 apr).
You gain 1.80 gold from the transmogrification of
balanced steel dagger (10-13 power, 6 apr).
You gain 2.13 gold from the transmogrification of
hateful steel battleaxe (16.5-24.75 power, 2 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.