Ice Wall the level 3 Thalore Wyrmic by donkatsu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceThalore
ClassWyrmic
Level / Exp3 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 15)
Dexterity13 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower14 (base 13)
Cunning10 (base 10)

Resources

Life-14/148
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy7
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.8
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense2.05
Ranged Defense2.05
Fatigue6
Physical Save10.15
Spell Save7.7
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

There is a Last Hope (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


You somehow avoid the trap (Rich merchant).

You feel a surge of power as a powerful creature falls nearby.

Welcome to level 2 [Ice Wall].
Ice Wall has 6 stat point(s), 4 class talent point(s), 4 generic talent point(s) to spend. Press p to use them.


You feel a surge of power as a powerful creature falls nearby.

Welcome to level 3 [Ice Wall].
Ice Wall has 9 stat point(s), 5 class talent point(s), 5 generic talent point(s) to spend. Press p to use them.


Ran for 6 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Ice Wall picks up (a.):
Chalafang the hardened leather sling.

Ice Wall picks up (a.):
elm longbow 'Runivor'.

Ice Wall starts suffocating to death!
Ice Wall is suffocating.


Saving game...