Wiggle Wiggle the level 1 Ogre Writhing One by Parak

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassWrithing One
Level / Exp1 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity9 (base 10)
Constitution14 (base 14)
Magic16 (base 14)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life-7/126
Insanity0/100
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy13
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)5.5 (43.636363636364%)
Defense1
Ranged Defense1
Fatigue12
Physical Save10
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Demented / Horrific body1.30
0/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
2/5
0/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to Wiggle Wiggle.
Character control switched to Wiggle Wiggle.
Accepted quest 'The Worm That Devours'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Ran for 6 turns (stop reason: didn't move).


There is a teleporter to the surface here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Saving game...

Saving done.


There is a A gate into the Maze here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Wiggle Wiggle picks up (a.):
regeneration infusion of the psychic (heal 87 over 5 turns).
Wiggle Wiggle picks up (c.):
steel shield of resilience (6 def, 2 armour, 38 block).
Ran for 2 turns (stop reason: taken damage).

Saving done.

Saving game...