Draco the level 17 Ogre Wyrmic by Hirumakai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassWyrmic
Level / Exp17 / 61%
Sizebig
Lifes / Deaths

Primary Stats

Strength51 (base 41)
Dexterity11 (base 10)
Constitution14 (base 11)
Magic12 (base 10)
Willpower39 (base 41)
Cunning12 (base 10)

Resources

Life602/602
Equilibrium0
Healing Factor1
Regeneration1.95

Speed

Mental+2.90723440879%
Attack+2.90723440879%
Movement-62.96871079656%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision3
See Invisible7

Offense: Mainhand

Damage79
Accuracy30
Crit Chance19%
APR5
Speed0.97

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower28.05
Crit Chance5%
Speed0.97174897930653

Defense: Base

Armour (hardiness)18.3 (66.666666666667%)
Defense4.35
Ranged Defense4.35
Fatigue5
Physical Save26.375
Spell Save24.425
Mental Save20.925

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance15%
Pinning Resistance20%
Knockback Resistance72%
Disarm Resistance21%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
1/5
1/5
5/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
1/5
3/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
1/5
1/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Wild-gift / Harmony1.10
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
3/5
1/5
5/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
3/5
2/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Draco the Ogre Wyrmic level 10
25th Dusk 122nd year of Ascendancy at 21:19
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Draco the Ogre Wyrmic level 10
17th Dusk 122nd year of Ascendancy at 06:42
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Draco the Ogre Wyrmic level 17
23rd Haze 122nd year of Ascendancy at 06:58
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Draco the Ogre Wyrmic level 8
3rd Dusk 122nd year of Ascendancy at 13:36
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Draco the Ogre Wyrmic level 11
33rd Dusk 122nd year of Ascendancy at 07:39
see stats

Log

Gloravena the bloated horror uses Perfect Strike.
Gloravena the bloated horror aims carefully.

Gloravena the bloated horror hits Draco for 171 physical damage.
Draco hits Gloravena the bloated horror for 5 acid, 12 fire (17 total damage).
Draco the level 17 ogre wyrmic was bled to death by Gloravena the bloated horror on level 3 of Lake of Nur.
You have 4 life(s) left.
Draco is no longer poisoned.

Draco seems more focused.

Draco stops burning.

Draco deactivates Wild Growth.

Draco is free from the hex.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Gloravena the bloated horror killed Draco!
Saving done.

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Fire Breath is ready to use.
Talent Rune: Shielding is ready to use.
Talent Ice Breath is ready to use.
Talent Vitality is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Lightning Speed is ready to use.
Talent Ice Wall is ready to use.
Talent Wild Growth is ready to use.
Talent Bellowing Roar is ready to use.
Talent Waters of Life is ready to use.
Rested for 22 turns (stop reason: all resources and life at maximum).