Pale the level 9 Ghoul Adventurer by planetus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsSpellsword 1.0.4
Conveyance Reward 1.0.4
Midnight 1.0.4
Succor and easement 1.0.1
Hireable Companions 1.0.4
Items Vault 1.0.3
New Gem types 1.0.4
Stone Wardens DLC Class 1.0.3
Turtle race 1.0.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceGhoul
ClassAdventurer
Level / Exp9 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 21)
Dexterity15 (base 13)
Constitution21 (base 12)
Magic31 (base 29)
Willpower10 (base 12)
Cunning10 (base 12)

Resources

Mana128/128
Negative72/74
Vim132/132
Life275/275
Stamina101/101
Hate50/100
Healing Factor1.0657973058008
Regeneration0.2664493264502

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite1
Infravision7
See Invisible3

Offense: Mainhand

Damage22
Accuracy25
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage12
Accuracy25
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+3%
Arcane+3%

Offense: Damage Penetration

Nature+10%
Lightning+15%

Defense: Base

Armour (hardiness)17.8 (40%)
Defense8.75
Ranged Defense8.75
Fatigue19
Physical Save28.669396520021
Spell Save23.744396520021
Mental Save12

Defense: Resistances

Cold+ 6%( 70%)
Lightning+ 6%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Reaving combat1.00
3/5
1/5
0/5
0/5
Spell / Grave1.00
2/5
0/5
0/5
0/5
Spell / Lifetide1.00
1/5
1/5
1/5
0/5
Cursed / Rampage1.00
3/5
1/5
1/5
0/5

Generic Talents

Technique / Arcane veteran1.00
1/5
1/5
0/5
0/5
Celestial / Night1.00
1/5
3/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Undead / Ghoul1.10
2/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Exploration mode) Unlocked Arena mode.
By Pale the Ghoul Adventurer level 7
6th Dusk 122nd year of Ascendancy at 09:19
see stats

Log

Talent Restful Night is ready to use.
Pale casts Restful Night.

Talent Restful Night is ready to use.
Pale casts Restful Night.

Talent Restful Night is ready to use.
Pale casts Restful Night.

You are yanked out of this place!

Rested for 28 turns (stop reason: dialog is displayed).


You gain 1.76 gold from the transmogrification of
spiked iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.10 gold from the transmogrification of
shielding linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 2.38 gold from the transmogrification of
surging ash magestaff (15-18 power, 3 apr, arcane damage).
You gain 1.60 gold from the transmogrification of
potent elm starstaff of might (13-15.6 power, 2 apr, physical damage).
You gain 1.54 gold from the transmogrification of
elm magestaff of projection (10-12 power, 2 apr, cold damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron dagger (5.5-7.15 power, 5 apr).
You gain 1.01 gold from the transmogrification of
iron battleaxe of crippling (10.5-15.75 power, 1 apr).
Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...


Today is the 13rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:43.


Talent Restful Night is ready to use.

There is a Way into the heart of the gloom here (press '' or right click to use).