Xerath the level 16 Higher Archmage by draco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp16 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity12 (base 10)
Constitution34 (base 30)
Magic50 (base 43)
Willpower14 (base 13)
Cunning14 (base 11)

Resources

Life388/388
Mana155/160
Positive0/95
Healing Factor1.1764705882353
Regeneration1.7058823529412

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision3
See Invisible6

Offense: Mainhand

Damage24
Accuracy8
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance21%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+26%
Cold+6%
Arcane+38%
Fire+6%
Acid+6%

Defense: Base

Armour (hardiness)9 (30%)
Defense11
Ranged Defense14
Fatigue2
Physical Save22
Spell Save32
Mental Save10

Defense: Resistances

Physical+ 2%( 70%)
Light+ 16%( 70%)
Fire+ 6%( 70%)
Cold+ 6%( 70%)
Arcane+ 32%( 70%)
Mind+ 13%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance21%
Stun Resistance21%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
5/5
1/5
1/5
1/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
1/5
1/5
Spell / Aether1.30
1/5
3/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
5/5
1/5
5/5
0/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
active
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Xerath the Higher Archmage level 13
51st Dusk 122nd year of Ascendancy at 15:22
see stats
Level 10 Got a character to level 10.
By Xerath the Higher Archmage level 10
16th Dusk 122nd year of Ascendancy at 09:17
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Xerath the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:33
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Xerath the Higher Archmage level 13
62nd Dusk 122nd year of Ascendancy at 00:08
see stats
The Arena Unlocked Arena mode.
By Xerath the Higher Archmage level 12
38th Dusk 122nd year of Ascendancy at 14:52
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Xerath the Higher Archmage level 15
64th Haze 122nd year of Ascendancy at 14:38
see stats

Log

Ran for 50 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 49 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
ash wand of firewall [power 113] (6 cooldown).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.14 gold from the transmogrification of
insulating iron helm of dexterity (+3) (0 def, 3 armour).
You gain 3.26 gold from the transmogrification of
chilling steel waraxe of paradox (13.5-18.9 power, 3 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel greatsword (23-36.8 power, 2 apr).
You gain 4.47 gold from the transmogrification of
glacial steel battleaxe of projection (22.5-33.75 power, 2 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 40; turns 4; dispels darkness).
There is a previous level here (press '' or right click to use).
Xerath casts Illuminate.

Xerath hits Something for 185 light damage.
Xerath hits Something for 136 light damage.

Xerath deactivates Shielding.

Xerath deactivates Arcane Power.