RogueMadness the level 5 Shalore Rogue by grmblfzzz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.4
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceShalore
ClassRogue
Level / Exp5 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity14 (base 13)
Constitution10 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning16 (base 15)

Resources

Life136/136
Stamina120/120
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy20
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage4
Accuracy20
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower15.5
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense2.4
Ranged Defense2.4
Fatigue6
Physical Save7
Spell Save8.75
Mental Save10.15

Inscriptions (2/3)

Runes
Runes

Class Talents

Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 07:15.


Emeludanor the human citizen deactivates Weapon of Light.

Weapon of Light has been disrupted by
anti-magic forces!

Ce'Nudhera the halfling citizen deactivates Shadow Combat.

Shadow Combat has been disrupted by
anti-magic forces!

You feel a surge of power as a powerful creature falls nearby.

Welcome to level 2 [RogueMadness].
RogueMadness has 4 stat point(s), 1 class talent point(s), 1 generic talent point(s) to spend. Press p to use them.

Welcome to level 3 [RogueMadness].
RogueMadness has 7 stat point(s), 2 class talent point(s), 2 generic talent point(s) to spend. Press p to use them.

Welcome to level 4 [RogueMadness].
RogueMadness has 10 stat point(s), 3 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.

Welcome to level 5 [RogueMadness].
RogueMadness has 12 stat point(s), 5 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.


RogueMadness picks up (a.):
quick steel dagger (10.5-13.65 power, 6 apr).
RogueMadness picks up (a.):
manaburning iron dagger (5.5-7.15 power, 5 apr).
RogueMadness picks up (c.):
spiked hardened leather armour of cold resistance (3 def, 6 armour).
RogueMadness picks up (a.):
dwarven-steel battleaxe of the mystic (32-48 power, 2 apr).
RogueMadness picks up (b.):
Urerig (37-48.1 power, 9 apr).
RogueMadness picks up (a.):
teleportation rune of the warrior (range 62).
RogueMadness picks up (a.):
heroism infusion of the warrior (+6 for 8 turns, die at -424).
RogueMadness picks up (g.):
miner's dwarven-steel helm of absorption (0 def, 7 armour).