Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 | 
| Addons | Items Vault 1.2.0Donators/Buyers bonus! | 
| Campaign | Maj'Eyal | 
| Mode | Madness Roguelike | 
| Sex | Male | 
| Race | Shalore | 
| Class | Marauder | 
| Level / Exp | 13 / 24% | 
| Size | big | 
| Lifes / Deaths | Killed by Aerathra the rattlesnake at level 13 on the 60th Dusk 122nd year of Ascendancy at 15:33/ 1 | 
Primary Stats
| Strength | 40 (base 30) | 
| Dexterity | 45 (base 31) | 
| Constitution | 23 (base 10) | 
| Magic | 14 (base 10) | 
| Willpower | 19 (base 10) | 
| Cunning | 19 (base 11) | 
Resources
| Life | -31/314 | 
| Stamina | 91/182 | 
| Healing Factor | 0.61254602643122 | 
| Regeneration | 31.133695792725 | 
Speed
| Mental | +22.485514547294% | 
| Attack | 0% | 
| Movement | +20% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 3 | 
| ESP Range | 10 | 
| ESP Kinds | dragon | 
Offense: Mainhand
| Damage | 39 | 
| Accuracy | 34 | 
| Crit Chance | 29% | 
| APR | 6 | 
| Speed | 0.82 | 
Offense: Offhand
| Damage | 24 | 
| Accuracy | 34 | 
| Crit Chance | 36% | 
| APR | 9 | 
| Speed | 0.73 | 
Offense: Spell
| Spellpower | 20 | 
| Crit Chance | 4% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 20.45 | 
| Crit Chance | 4% | 
| Speed | 1 | 
Defense: Base
| Armour (hardiness) | 26 (30%) | 
| Defense | 27.47700919439 | 
| Ranged Defense | 31.47700919439 | 
| Fatigue | 0 | 
| Physical Save | 24.025 | 
| Spell Save | 11.55 | 
| Mental Save | 13.3 | 
Defense: Resistances
| All | + 4%( 70%) | 
Defense: Immunities
| Knockback Resistance | 10% | 
| Pinning Resistance | 5% | 
| Stun Resistance | 57% | 
| Confusion Resistance | 57% | 
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0Infusion: Movement Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 577% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 5 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. | 
| Infusions | Effective talent level: 1.0Infusion: Regeneration Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 216 life over 5 turns. Its effects scale with your Magic stat. | 
| Infusions | Effective talent level: 1.0Infusion: Heroism Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 8 for 9 turns. While Heroism is active, you will only die when reaching -434 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat. | 
Class Talents
| Technique / Combat techniques | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| Cunning / Dirty fighting | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| Technique / Combat veteran | 1.00 | 
| 
 | 1/5 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Dual techniques | 1.20 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Battle tactics | 1.20 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Dual weapons | 1.20 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
Generic Talents
| Cunning / Survival | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Thuggery | 1.30 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Conditioning | 1.30 | 
| 
 | 3/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Mobility | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Field control | 1.30 | 
| 
 | 1/5 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Race / Shalore | 1.00 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Technique / Combat training | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Effects
| talent | Momentum | 
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns).Infusion Saturation | 
| beneficial effect | A flow of life spins around the target, regenerating 43.12 life per turn.Regeneration | 
| detrimental effect | The target's has a cursed wound, reducing healing by 39%.Cursed Wound | 
| detrimental effect | The target is poisoned, taking 84.05 nature damage per turn.Poison | 
| beneficial effect | Parrying melee attacks: Has a 0% chance to deflect up to 0 damage from the next 1.0 attack(s).Parrying | 
| beneficial effect | 47% chance to score a secondary blow.Greater Weapon Focus | 
Quests
| You met a novice mage who was tasked to collect an arcane powered artifact.An apprentice task He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done | 
| You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies.Echoes of the Spellblaze There are also rumours of a regenade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active | 
| You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire.Hidden treasure It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done | 
| You were asked to prove your worth as a fighter by a rogue, in order to participate in the arenaThe agent of the arena | done | 
| You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people.The beast within 1 lumberjacks have died. | done | 
Equipment
| On feet | Frost Treads (1 def, 4 armour)Frost Treads (1 def, 4 armour) Requires: - Dexterity 16 Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 Fatigue: +7% Changes stats: +4 Str / +4 Dex / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 A pair of leather boots. Cold to the touch, they radiate a cold blue light. | 
| Light source | brass lanternbrass lantern 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. | 
| On head | grounding rough leather cap of dexterity (+4) (0 def, 1 armour)grounding rough leather cap of dexterity (+4) (0 def, 1 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +4 Dex Changes resistances: +6% lightning / +6% temporal A cap made of leather. | 
| Tool | dwarven-steel torque of psychoportation [power 34]  (30 cooldown)dwarven-steel torque of psychoportation [power 34]  (30 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 3 It can be used to teleport randomly (rad 34), placing all other charms into a 30 cooldown. Torques are made by powerful psionics to store psionic powers. | 
| On fingers | Cherorim the steel ringCherorim the steel ring Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Physical power: +5 Changes stats: +6 Str / +2 Mag / +2 Wil / +3 Cun / +5 Con Changes resistances: +24% light Changes damage: +12% light Grants telepathy: Dragon Reduces incoming crit damage: 5.00% Spellpower: +6 Rings can have magical properties. | 
| On fingers | Vargh RedemptionVargh Redemption Infused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +6 Con / +4 Wil Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. | 
| Around waist | insulating rough leather beltinsulating rough leather belt Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% cold / +6% fire A belt that goes around your waist. | 
| In main hand | Rotmistress (44-61.6 power, 6 apr)Rotmistress (44-61.6 power, 6 apr) Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 5 Base power: 44.0 - 61.6 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon crit: * cripple the target Burst (radius 2) on crit: +7 ice When wielded/worn: Physical crit. chance: +23.0% Armour: +14 Effects on melee hit: * Slows global speed by 30% Damage when hit (Melee): 4 nature Changes resistances: +5% arcane Changes resistances penetration: +13% cold Changes damage: +3% nature Blunt and deadly. | 
| On hands | restful iron gauntlets (0 def, 1 armour)restful iron gauntlets (0 def, 1 armour) Requires: - Talent Armour Training Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Life regen: +1.30 Stamina each turn: +0.70 Maximum stamina: +10.00 Metal gloves protecting the hands up to the middle of the lower arm. | 
| In off hand | Xerulaith the Woefist (37.5-48.75 power, 9 apr)Xerulaith the Woefist (37.5-48.75 power, 9 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 5 Base power: 37.5 - 48.8 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +10.0% Attack speed: 111% When this weapon hits: Epidemic (10% chance level 5). On weapon hit: * 13% chance to disease Damage (Melee): +15 blight / +8 darkness Burst (radius 1) on hit: +13 fire Burst (radius 2) on crit: +8 acid When wielded/worn: Accuracy: +10 Changes stats: +5 Dex Changes resistances: +3% fire Reduces incoming crit damage: 5.00% Physical save: +6 Disease immunity: +22% Pinning immunity: +5% Sharp, short and deadly. | 
| Main armor | Behemoth Hide (4 def, 6 armour)Behemoth Hide (4 def, 6 armour) Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 Ranged Defense: +8 Fatigue: +10% Changes stats: +2 Str / +2 Con Maximum encumbrance: +20 Knockback immunity: +10% Life regen: +0.70 Stamina each turn: +0.70 Maximum life: +45.00 Maximum stamina: +43.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... | 
| Around neck | Feathersteel AmuletFeathersteel Amulet Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. | 
Inventory
| wild infusion of the sneak (resist 12%; cure magical)wild infusion of the sneak (resist 12%; cure magical) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 12% for 6 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. | 
| biting gale rune (34 cold damage; 20 apply power)biting gale rune (34 cold damage; 20 apply power) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 34.50 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 20. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. | 
| biting gale rune of the duelist (118 cold damage; 45 apply power)biting gale rune of the duelist (118 cold damage; 45 apply power) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 118.45 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 3 turns with an apply power of 45. The deep cold also crystalizes your mind, removing one random detrimental mental effect from you. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. | 
| vision rune of the warrior (radius 10; dur 23; see animal)vision rune of the warrior (radius 10; dur 23; see animal) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (10 radius) and to allow you to see invisible and stealthed creatures (power 24) for 23 turns. Your mind will become more receptive for 23 turns, allowing you to sense any animal around. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. | 
| grounding steel amulet of manastreaminggrounding steel amulet of manastreaming Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Mag Changes resistances: +13% lightning Stun/Freeze immunity: +28% Mana each turn: +0.11 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +22.00 Amulets can have magical properties. | 
| steel amulet of mastery (0.19 Technique / Combat training)steel amulet of mastery (0.19 Technique / Combat training) Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Talent mastery: +0.19 Technique / Combat training Amulets can have magical properties. | 
| balanced dwarven-steel dagger (18.5-24.05 power, 7 apr)balanced dwarven-steel dagger (18.5-24.05 power, 7 apr) Requires: - Dexterity 24 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% When wielded/worn: Accuracy: +7 Defense: +7 Sharp, short and deadly. | 
| balanced steel dagger of paradox (13-16.9 power, 6 apr)balanced steel dagger of paradox (13-16.9 power, 6 apr) Requires: - Dexterity 16 Powered by arcane forces Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 13.0 - 16.9 Uses stats: 45% Dex, 45% Str Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Damage (Melee): +4 temporal When wielded/worn: Accuracy: +4 Defense: +6 Damage when hit (Melee): 7 temporal Changes resistances: +5% temporal Sharp, short and deadly. | 
| Garaba the ArcqueenGaraba the Arcqueen Requires: - Dexterity 16 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +7 On weapon hit: * 40% chance to daze When wielded/worn: Changes stats: +4 Dex Changes resistances penetration: +5% acid / +11% physical Changes damage: +3% lightning Longbows are used to shoot arrows at your foes. | 
| ranger's yew longbow of dampeningranger's yew longbow of dampening Requires: - Dexterity 24 - Talent Shoot Infused by arcane disrupting forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Mastery: Bow Mastery Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +9 When wielded/worn: Changes stats: +3 Dex Changes resistances: +9% acid / +10% fire / +9% cold / +10% lightning Spell save: +9 Longbows are used to shoot arrows at your foes. | 
| Cyrelravea the steel waraxe (12-16.8 power, 4 apr)Cyrelravea the steel waraxe (12-16.8 power, 4 apr) Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +4.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +7 acid When wielded/worn: Changes stats: +1 Dex Healing mod.: +15% One-handed war axes. | 
| rough leather belt 'Mardelen'rough leather belt 'Mardelen' Infused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Damage when hit (Melee): 8 blight Changes stats: +2 Wil Changes resistances: +6% acid / +6% blight Reduces incoming crit damage: 5.00% Light radius: +1 Infravision radius: +1 A belt that goes around your waist. | 
| silk robe 'Bokaroddalen' (3 def, 0 armour)silk robe 'Bokaroddalen' (3 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 4 When wielded/worn: Armour penetration: +1 Physical power: +2 Defense: +3 Changes stats: +7 Cun Changes resistances: +10% blight Changes damage: +10% blight / +11% light / +6% darkness / +6% arcane Critical mult.: +20.00% Physical save: +6 Life regen: +0.20 Hate when firing a critical mind attack: +5.00 Psi when firing a critical mind attack: +1.00 Spellpower: +7 Spell crit. chance: +8% A cloth vestment. It offers no intrinsic protection but can be enchanted. | 
| spellstreaming hardened leather gloves (0 def, 2 armour)spellstreaming hardened leather gloves (0 def, 2 armour) Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Mana each turn: +0.15 Spellpower: +9 Spell crit. chance: +5% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. | 
| rough leather cap 'Chuyablek' (0 def, 1 armour)rough leather cap 'Chuyablek' (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Accuracy: +2 Armour: +1 Fatigue: +1% Changes stats: +2 Con Changes damage: +3% physical Reduces incoming crit damage: 10.00% Physical save: +11 A cap made of leather. | 
| aquamarineaquamarine 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. | 
| 2 opal2 opal 0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. | 
| iron pickaxe of endurance (dig speed 37 turns)iron pickaxe of endurance (dig speed 37 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. | 
| Scrying OrbScrying Orb Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. | 
| Rod of Recall (1/1)Rod of Recall (1/1) Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. | 
| Transmogrification ChestTransmogrification Chest Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. | 
Achievements
 Curse Lifter (Madness (Roguelike) difficulty)
			Killed Ben Cruthdar the Cursed.
			Curse Lifter (Madness (Roguelike) difficulty)
			Killed Ben Cruthdar the Cursed.By Grmbl Mar the Shalore Marauder level 8
5th Mirth 122nd year of Ascendancy at 15:23 see stats
 Fast Curse Dispel (Madness (Roguelike) difficulty)
			Killed Ben Cruthdar the Cursed while saving all the lumberjacks.
			Fast Curse Dispel (Madness (Roguelike) difficulty)
			Killed Ben Cruthdar the Cursed while saving all the lumberjacks.By Grmbl Mar the Shalore Marauder level 8
5th Mirth 122nd year of Ascendancy at 15:23 see stats
 Level 10 (Madness (Roguelike) difficulty)
			Got a character to level 10.
			Level 10 (Madness (Roguelike) difficulty)
			Got a character to level 10.By Grmbl Mar the Shalore Marauder level 10
19th Dusk 122nd year of Ascendancy at 21:47 see stats
 The Arena (Madness (Roguelike) difficulty)
			Unlocked Arena mode.
			The Arena (Madness (Roguelike) difficulty)
			Unlocked Arena mode.By Grmbl Mar the Shalore Marauder level 12
44th Dusk 122nd year of Ascendancy at 15:33 see stats
 The secret city (Madness (Roguelike) difficulty)
			Discovered the truth about mages.
			The secret city (Madness (Roguelike) difficulty)
			Discovered the truth about mages.By Grmbl Mar the Shalore Marauder level 9
8th Dusk 122nd year of Ascendancy at 05:24 see stats
Log
Grmbl Mar uses Infusion: Regeneration.
Grmbl Mar starts regenerating health quickly.
Aerathra the rattlesnake bites poison into Grmbl Mar.
Grmbl Mar is poisoned!
Grmbl Mar is being stalked by Aerathra the rattlesnake!
Grmbl Mar hits Aerathra the rattlesnake for 4 nature damage.
Aerathra the rattlesnake hits Grmbl Mar for 54 nature, 7 lightning (61 total damage).
Giant brown ant hits Iceblock for 17 physical damage.
Poison from Aerathra the rattlesnake hits Grmbl Mar for 54 nature damage.
Grmbl Mar deactivates Momentum.
Grmbl Mar activates Momentum.
Grmbl Mar focuses and gains an extra blow!
Grmbl Mar focuses and gains an extra blow!
Grmbl Mar hits Nerenor the brown bear for 10 fire, 10 fire (21 total damage).
Grmbl Mar hits Aerathra the rattlesnake for 56 physical, 55 physical, 14 physical, 15 blight, 7 darkness, 13 fire, 15 physical, 15 blight, 7 darkness, 13 fire (211 total damage).
Grmbl Mar aims less carefully.
Poison from Aerathra the rattlesnake hits Grmbl Mar for 54 nature damage.
Grmbl Mar deactivates Momentum.
Grmbl Mar activates Momentum.
Grmbl Mar is moving less freely.
Grmbl Mar speeds up.
Poison from Aerathra the rattlesnake hits Grmbl Mar for 54 nature damage.
Poison from Aerathra the rattlesnake hits Grmbl Mar for 54 nature damage.
Grmbl Mar is no longer being stalked by Something.
Saving game...
