Arcane Eternal the level 5 Higher Archmage by sugaraddict

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp5 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic28 (base 27)
Willpower17 (base 16)
Cunning13 (base 11)

Resources

Life-52/123
Mana118/152
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance9%
APR2
Speed1.00

Offense: Spell

Spellpower39.826920769973
Crit Chance8%
Speed1

Offense: Mind

Mindpower17.1
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense0.35
Ranged Defense0.35
Fatigue1
Physical Save8.4
Spell Save15.75
Mental Save10.5

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active
failed
done
done
active
done

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Arcane Eternal the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:44
see stats

Log

Saving done.
Talent Rune: Manasurge is ready to use.
Talent Teleport: Angolwen is ready to use.
Talent Dig is ready to use.
Talent Command Staff is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Manathrust is ready to use.

Resting starts...

Talent Arcane Power is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Arcane Eternal activates Arcane Power.


You are sent back to the material plane!
Arcane Eternal casts Manathrust.

Arcane Eternal hits Skeleton warrior for 130 arcane damage.
Skeleton warrior hits Arcane Eternal for 41 physical, 8 arcane (49 total damage).
Stone troll hits Arcane Eternal for 18 physical damage.

Arcane Eternal casts Arcane Reconstruction.

Arcane Eternal receives 257 healing.
Skeleton warrior hits Arcane Eternal for 39 physical, 8 arcane (47 total damage).

Skeleton warrior hits Arcane Eternal for 58 physical, 8 arcane (66 total damage).
Arcane Eternal uses Infusion: Regeneration.

Arcane Eternal starts regenerating health quickly.

Talent Manathrust is ready to use.
Stone troll hits Arcane Eternal for 19 physical damage.